Deck of the Day – WongWave!?

Wong and Wave in the same deck works how? Pyslocke is the key!

Hello everyone, and welcome to Deck of the Day! I’m Glazer of Snap Judgments: The Official Marvel Snap Zone Podcast, and every weekday I’m going to be highlighting a different deck for you to try out!

Today’s deck from TurtsforHire on Twitter is one of the decks he used to reach Infinite. Everything in this deck is Series 3 or below, except for Silk and Nebula — both good cards in the deck, but not requirements.

Intro + Disclaimers

This deck plays with an idea I’ve never tried before, and it gets wins way above its weight class. It’s going to need a lot more testing before I say anything definitive above that, though.

Sometimes the decks featured in this article will be Tier 1, the most competitive decks in the metagame. Sometimes they will be fun tier. Often, they will feature Series 4 and 5 cards (which is hopefully less of an issue with the Card Acquisition change), but sometimes they will be Series 3 or even lower.

Additionally, these decks can come from anywhere – they could be homebrews, a really cool idea from your favorite content creator, a tried and true meta deck, and sometimes, well, we won’t really know where the deck came from. We endeavor, however, to credit original deck creators whenever possible, so if we miss one, please do let us know! Want to submit a deck for consideration? Email me [email protected].

The Deck

TurtsforHire WongWave
Created by PulseGlazer
, updated 10 months ago
1x Collection Level 1-14
1x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
7x Collection Level 486+ (Pool 3)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.8
Cost
0-
1
2
3
4
5+
4.6
Power
0-
1
2
3
4
5+

Deck History

Strangely, this deck started with Death and Wave. DeathWave was a deck built around killing a bunch of early cards and reducing Death‘s cost by at least two. At that point, the deck would play Wave on Turn 5, limiting the opponent and allowing you to play two cards: Death, which now costs anywhere between zero and two energy, and any other big card — Aero was particularly popular.

BAEro
Created by KMBest
, updated 2 years ago
4x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
6x Collection Level 486+ (Pool 3)
3.1
Cost
0-
1
2
3
4
5+
4.4
Power
0-
1
2
3
4
5+

This deck went in and out of the meta for a good while. As time passed, She-Hulk was released, and she essentially gave a second Death to the deck. Wave on Turn 5 with no other energy spent made for a 2-Cost She-Hulk who could be played with another card.

A couple of seasons back, during a particularly low time for DeathWave, a player named W, the artist formerly known as WWLos, decided to cut all that Death stuff and just play a Doctor Doom tempo deck with Wave and She-Hulk as a way to cheat power out on the last turn. This was such an innovation that it was even featured in the in-game client!

Wave was eventually nerfed – sort of. The card was made so that nothing could change the cost from four on the cards hit by her ability. That made it a much more consistent control piece, but it also altered classic DoomWave into something that was more likely to use Wave for tempo against decks like Bounce.

Den’s Good Cards Conquest
Created by PulseGlazer
, updated 10 months ago
1x Collection Level 1-14
2x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
3x Collection Level 486+ (Pool 3)
3x Series 4 Rare – Collection Level 486+ (Pool 4)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.2
Cost
0-
1
2
3
4
5+
3.7
Power
0-
1
2
3
4
5+

That deck is severely underplayed, but that’s not why we’re here. TurtsforHire was able to figure out how to, even after the changes, allow Wave to play two cards on the last turn. That amazing feat is why this deck is today’s Deck of the Day!

How to Play

This is a reasonably linear deck. The early game is about establishing tempo and maybe blocking off a lane.

Once you’re past that, the most important card in the deck is Wong. Wong allows for not only the Psylocke combo, but also numerous other powerful end game plays from the various 6-Cost cards in the deck.

This deck, like so many others recently, struggles mightily with Cosmo. But with the good dog not regularly seen in the meta, this deck’s power is undeniable!

The deck also seems like it would be weak to Spider-Man, but it really isn’t. You need Wong for the Turn 5 combo, but once that’s played, you’re free to play elsewhere. A Doctor Doom and Odin will probably win any lane as well as the Storm lane anyway.

Here are the play lines:

  • Turn 1: Nebula — I usually play her blind and hope for a location that limits the opponent.
  • Turn 2: Silk is the play here. It’s never, ever Psylocke. I’d play Silk over Nebula most of the time, unless I was going to play…
  • Turn 3: Storm is the ideal Turn 3 play. She locks down a lane that can be stolen by a growing Nebula or Silk — which means you don’t need to invest any more into the lane!
  • Turn 4: Wong over everything. If you didn’t draw him, fill in what you can from the previous turns, but the game starts to look like a Retreat.
  • Turn 5: Ideally, you’re playing Psylocke and then Wave in two different lanes. If you do this, you’ll have eight energy next turn and the ability to play two cards. If you top decked Wong here, you could also do worse than just playing him so that you can Doctor Doom or Leader into him next turn. I play Psylocke first because I’m still traumatized by Aero. If all else fails, playing your own Aero is never a bad plan.
  • Turn 6: If the combo goes off, you can: Doctor Doom and Odin to fill the board with bots; Leader for two of their biggest card; Aero to pull a Hulk to one spot while winning the others with a card like Magneto; and so on. The combos are fantastic. Without your combo? You still have a big card to play. Pick the right one for the situation!

Card Substitutions

The main Series 5 card in this deck is Silk. The cleanest Silk replacement is Jeff the Baby Land Shark. A simpler-to-find option is Lizard — you’re mostly just trying to steal the Storm lane with it anyway, and five power is five power. Finally, if the High Evolutionary Lockdown is getting to you, try Luke Cage.

Nebula can always be Sunspot safely, but here I think I may prefer a second powerful two-drop from the list above — if you get Wong and Psylocke without Wave, you can still play a 6-Cost and a 2-Cost. One final consideration is Juggernaut. You’ll never play him over Wong, but he has value on both Turn 5 and Turn 6, especially when Wong doesn’t show up.

Conclusion + Video

This list is absurdly fun and has real legs. Try it out and let me know how it goes!

If you’d like a video discussion of this deck, check my page out. Watch my video on the deck here:

Captain Marvel Artgerm

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PulseGlazer
PulseGlazer
Articles: 132