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Marvel Snap Series 5 Card Tier List and Best Decks: New Card Retrospective

Wandering what the best Marvel Snap Series 5 cards to buy with Collector's Tokens are? Take a look at our curated tier list and see how your favourites match up in our review and ratings of each card, as well as their best decks!

In Marvel Snap, you collect and unlock cards by increasing your Collection Level by upgrading your cards with Boosters or purchasing cards from the Token Shop with Collector’s Tokens. Each card is assigned to a Pool or Series of cards. These vary in set size, which you can see in the table below:

Here is our tier list and rankings on all the Ultra Rare cards from Series 5, to help players make decisions when purchasing them or build better decks based on their collection and compare the power levels of individual cards inside each pool.

Series 5 Card Tier List: Updated Ratings

TierCardRating
Tier 1Shuri 🔼9/10
Tier 1Bast9/10
Tier 1Silver Surfer 🆕9/10
Tier 2Galactus8/10
Tier 2Valkyrie 🔽8/10
Tier 2Darkhawk 🆕8/10
Tier 2Black Panther 🆕7/10
Tier 2Thanos 🔼7/10
Tier 3Knull 🆕6/10
Tier 4Sentry 🆕4/10
Tier 4Super-Skrull 🔽3/10

At the start of December, it really felt like the game started to happen. The largest drop of cards we will probably ever see in Marvel Snap happened, followed by an arms race to gather different cards and begin to build decks which took advantage of them and changed the meta.

Back in the before times, I took a look at each card and tried to apply a potential score. Today I want to go back through the cards and look at what they have done and try foolishly to update the tier list based on these scores. For the previous version of the tier list with a preliminary review and ratings before the cards were released, check here:

Shuri 🔼

Shuri’s effect was always expected to be strong, but the extent was underrated at release. She is the centrepiece of multiple buff decks currently, pairing well with cards such as Red Skull and Black Panther.

What was underrated was what level of card being buffed was worth the value. Doubling Vision or Aero appears to be one of the better applications for example. Getting this power down on Turn 5 opens your Turn 6 up and is more flexible than expected. Once the playerbase started moving towards lower numbers for Shuri, she became more successful as she effectively can counter other strategies by being quicker.

She was slow to gain momentum on release as a lot of the player base went after Galactus, but she is potentially the strongest Series 5 card in retrospect. At 4 energy she will remain flexible to use and may continue to enable different combinations going forward.

Rating

Rating: 8 out of 9.
Shuri Pile
Created by den
, updated 2 months ago
4x Collection Level 18-214 (Pool 1)
3x Collection Level 222-474 (Pool 2)
4x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
3.5
Cost
0-
1
2
3
4
5+
4.2
Power
0-
1
2
3
4
5+

Bast

Bast has lived up to all expectations. She has significantly increased the power of Mister Negative decks (the strength of the deck with and without Bast is startling). What is overlooked is every other application where she always makes the deck better. Cerebro 3, Destroy, Flood/Zoo, Valkyrie, and Sera Control decks to name a few which can make use of Bast.

If you have the card and it potentially buffs 11 cards in your deck she can be included. This cannot be overstated. She is the only card released in Series 5 which is this flexible and adds power when she is added to almost any deck she appears in. She is starting to see more experimentation now and its hard to imagine a meta where this card does not have an impact as a 1 energy card.

Rating

Rating: 8 out of 9.
Serative Surfer
Created by den
, updated 1 month ago
2x Collection Level 1-14
1x Collection Level 18-214 (Pool 1)
6x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
1x Starter Card
3.1
Cost
0-
1
2
3
4
5+
1
Power
0-
1
2
3
4
5+

Galactus

This card had potentially the most fanfare at release. The concerns about playing against it seemed to have some merit as many players were made to kneel before Galactus. There has even be hints from the developers about potential future changes to this card (maybe because of just how bad it feels to play against). However, he remains in a similar place as our pre-release opinion. He is a strong card but requires heavy build around and at higher levels of play is often countered or the opponent retreats before the animation goes off. If the effect does go off, your opponent leaves for -2 cubes or they have a strong hand. Galactus has been a constant fixture in the meta tier list since its release and this doesn’t appear to be changing anytime soon.

What is surprising is the range of different decks and build attempts (driven further by the launch of Knull) which arose. Over time the card would likely maintain a similar place in the meta game as a potentially more interesting Spectrum Destroyer deck. It is effectively a Lockation strategy where you are aiming to limit the game in your favour and given Marvel Snap this will always have some strength.

Rating

Rating: 8 out of 10.
Galactus Electro
Created by den
, updated 23 days ago
1x Collection Level 18-214 (Pool 1)
3x Collection Level 222-474 (Pool 2)
6x Collection Level 486+ (Pool 3)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
4.4
Cost
0-
1
2
3
4
5+
4.4
Power
0-
1
2
3
4
5+

Valkyrie 🔽

Valkyrie is a strong standalone card but it requires effective control of priority to take full advantage of the effect. Without priority she equalises the lane and allows for another 1 drop to be played after to add extra power to the lane your opponent doesn’t have. The problem is certain metagames will make Valkyrie weaker if not reliably able to put yourself in the position required. She also released with less fanfare than some of her other Series 5 friends which has led to less experimentation. Also she is not the flashiest finisher which leads to some players overlooking just how powerful the card is. Those who have played the card however know this is still deserving of a high rating. She has more homes than almost any other card in this list as she can played in Control, Cerebro and Flood shells as well as being a stand alone strong tech card. Although you will see less decks built specifically around abusing this card, expect to see this card to be seen much more often as it becomes available to more players.

Rating

Rating: 8 out of 10.
Sera Control
Created by den
, updated 1 month ago
6x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
3x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
2.9
Cost
0-
1
2
3
4
5+
2.4
Power
0-
1
2
3
4
5+
Valkyrie Control
Created by den
, updated 2 months ago
1x Collection Level 1-14
2x Collection Level 18-214 (Pool 1)
6x Collection Level 486+ (Pool 3)
2x Series 4 Rare – Collection Level 486+ (Pool 4)
1x Recruit Season
2.2
Cost
0-
1
2
3
4
5+
2.5
Power
0-
1
2
3
4
5+
C3r3bro
Created by den
, updated 2 months ago
3x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
5x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
2x Starter Card
3.1
Cost
0-
1
2
3
4
5+
2.3
Power
0-
1
2
3
4
5+

Darkhawk 🆕

Darkhawk is living up to expectations, he is an archetype defining card, flexible to some degree and can be slotted into several different shells. Very few cards are the absolute requirement for a deck like Darkhawk. Although the overall power of the decks he is part off remains lower than some of its Series 5 rivals, the ceiling for a card like this is high. No other card does what this card does and if your looking to play a Darkhawk deck, you need Darkhawk.

Rating

Rating: 8 out of 10.
Wolwiloreal Darkhawk
Created by den
, updated 2 months ago
1x Collection Level 1-14
3x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
6x Collection Level 486+ (Pool 3)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.3
Cost
0-
1
2
3
4
5+
3.3
Power
0-
1
2
3
4
5+

Black Panther 🆕

Now a Series 5 card after his Season Pass month ended, Black Panther has proved himself to be a strong card. To truly abuse the card prior to this month it required a build around. There are times this card is just not strong enough though, as other decks can have simple counters such as Cosmo or Aero. For this card to be the oppressive part of any deck, it requires multiple cards to support him.

However, when Black Panther is hit with an Arnim Zola on turn 6, it was effectively game over for your opponent. The card will remain above average and a key part of certain decks, but the heavy requirements keeps the score down slightly.

Rating

Rating: 7 out of 10.
Shuri Zero
Created by den
, updated 31 days ago
1x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
7x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.8
Cost
0-
1
2
3
4
5+
4.6
Power
0-
1
2
3
4
5+

Thanos 🔼

Thanos has had quite the ride since release. He is an excellent example of how far a card (or in this case cards) can be pushed due to dedicated deck building and experimentation. He has had his fans since day one and for sometime it appeared he was not going to live up to people’s expectations as different attempts at bouncing the cards, destroying the cards, using Lockjaw to pull the cards, all with the singular goal of finishing the quest to play big Thanos at some stage. These applications of Thanos are not nearly as strong as just utilizing it as a Flood card.

It turned out, the true power of this card is not Thanos, in fact most decks would like to drop Thanos and just keep the Infinity Stones. The Infinity Stones have multiple effects which are valuable in flood style decks and can allow for multiple creative playlines which reward good play. The Space Stone and Reality Stone alone would be added to many decks if possible. The flexibility and reward for playing well make the card significantly stronger than expected however the limited application keeps the score lower than some of it’s Series 5 rivals.

Rating

Rating: 7 out of 10.
Thanos Zoo
Created by den
, updated 1 month ago
1x Collection Level 1-14
3x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
4x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
1x Recruit Season
3
Cost
0-
1
2
3
4
5+
2.3
Power
0-
1
2
3
4
5+

Knull 🆕

Knull is a card with an incredibly strong effect, entertaining and fun to use, but currently could be defined as the biggest “win more” card in the game. He is great with Galactus, but you don’t need him, he is great with Zola, but you don’t need him, he is great inverted but you guessed it, you don’t need him. In fact he actively makes some of these archetypes he should fit into worse as he can be drawn instead of other more flexible cards.

The effect cannot be written off, anyone who has faced off against a 20+ power Knull knows their remains significant potential for builds to abuse Knull in future. The Arnim Zola build for example is close to being a factor but unfortunately suffers from just being a worse version of the current DeathWave decks and easily countered by meta factors. Worth keeping an ongoing eye on, but hard to recommend the card.

Rating

Rating: 6 out of 10.
Knull
Created by SafetyBlade
, updated 1 month ago
5x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
5x Collection Level 486+ (Pool 3)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.6
Cost
0-
1
2
3
4
5+
2.9
Power
0-
1
2
3
4
5+

Sentry 🆕

Unfortunately, the only factor keeping Sentry above Super Skrull on this list is the card is proactive and can fit into may different deck types. However unlike other cards, he does not push the power significantly of these archetypes. He ends up being clunky to use, creating an active liability in most circumstances if played on 4 which you then have two turns to resolve. He has seen play in Junk and Destroy decks to mixed success but often removing the card for other cards is better.

Rating

Rating: 4 out of 10.
Sentry World
Created by Maen
, updated 2 months ago
2x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
8x Collection Level 486+ (Pool 3)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
2.8
Cost
0-
1
2
3
4
5+
2.4
Power
0-
1
2
3
4
5+

Super-Skrull 🔽

We are still yet to see a proactive implementation or even an effective implementation of this card. He has been played and shows up in some lists put out by the developers, but he is not a key tool or vital tool in any current deck of note. His effect is strong and this cards time may come if the make up of the meta changes significantly, but currently we are forced to drastically lower the score on this card until something significant changes.

Rating

Rating: 3 out of 10.
Devil Dinosaur Good Cards Pile by Tian Ding – The Power Cosmic
Created by Marvel Snap Zone
, updated 2 months ago
6x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
2x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
1x Starter Card
2.9
Cost
0-
1
2
3
4
5+
3.3
Power
0-
1
2
3
4
5+

Conclusion

That’s it! All Series 5 cards in Marvel Snap currently, rerated a month after their initial release. Marvel Snap is an unique game, and these cards can lead to different variants and at times you may just like a certain character more than others. So a final disclaimer – chasing the card you want with your heart instead of you head is not wrong.

Have we missed any ideas which raise or lower the bar for these cards? Let us know below or our Discord server.

Looking forward to more of the community acquiring these cards and hopefully they start to trickle down to Series 4 and 3 soon.

Good luck out there!

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SafetyBlade
SafetyBlade

SafetyBlade is an reformed Hearthstone addict and Marvel Fanboy from Australia. Needless to say Marvel Snap is the perfect game for him!

Articles: 45

5 Comments

  1. Glad to see Shuri, the card I spent 6000 credits on, has been so good. She’s been kicking ass in the version of Shuri Pile I got to infinite with, and I’m sure she’ll see a lot of use in next month’s Zabu meta.

    Also funny to see that the one Series 5 card I have had the luck to pull randomly is pretty clear the worst: Super-Skrull. Someday his time will come!!

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