Marvel Snap Mystery Card Rewards: Full List of Cards in Pool One (Collection Level 18 – 214)

In Marvel Snap, you acquire cards by increasing your Collection Level. Here are all the cards you will get up to Collection Level 214.

In Marvel Snap, the main way you acquire cards is via the Mystery Card rewards that appear every so often on the Collection Level Road (for the full breakdown of how this works, read our progression guide). These Mystery Cards aren’t completely random pulls from the whole library of cards in the game. There is a set pool of cards that it pulls from, until you obtain all of them and progress into the next pool. This depends on the specified range of Collection Level.

Pool #Collection Level #Card #DecksTier List
Pool OneCollection Level 18 – 21446 cardsDecksTier List
Pool TwoCollection Level 222 – 47425 cardsDecksTier List
Pool ThreeCollection Level 486+71 cardsDecksTier List

From Collection Level 18 to Collection Level 214, each Mystery Card rewarded gets pulled from the the same pool of cards. This means that at Collection Level 214, all players will have identical collections as they will have acquired every card from the first pool. Players below that Collection Level will still have different collections, since the order you acquire the cards from within the pool is random. Players above that Collection Level will also have slightly different collections, since you begin pulling from pool two at a random order as well. It remains to be seen which and how many cards make up pool two.

Here is the full list of cards from Collection Pool One. New players can expect all their Mystery Cards to be awarded from this set of cards, up until they get to Collection Level 214. If you want to climb the ranks with your collection, check out our guide on Pool 1 decks!

Marvel Snap Collection Pool One Card List

đź’ˇ You can view all these cards in our card database, track your card collection using our tracker tool, build and search for decks using cards you own!

Card NameCostPowerCard Ability
Elektra11On Reveal: Destroy a random enemy 1-Cost card at this location.
Squirrel Girl11On Reveal: Add a 1-Power Squirrel to each other location.
Angel12When one of your cards is destroyed, this flies out of your deck to replace it.
Iron Fist12On Reveal: Move the next card you play one location to the left after it reveals.
Korg12On Reveal: Shuffle a Rock into the opponent’s deck.
Mantis12On Reveal: If your opponent played a card here this turn, draw a card from their deck.
Nova12When this is destroyed, give your other cards +1 Power.
Rocket Raccoon12On Reveal: If your opponent played a card here this turn, +2 Power.
Scarlet Witch12On Reveal: Replace this location with a random new one.
Uatu the Watcher12Once this is in your hand, you can see unrevealed locations.
Yondu12On Reveal: Remove the top card of your opponent’s deck.
Blade13On Reveal: Discard a card from your hand.
Angela21When you play a card here, +2 Power.
Forge21On Reveal: Give the next card you play +2 Power.
Cable22On Reveal: Put the bottom card of your opponent’s deck into your hand.
Carnage22On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Kraven22When a card moves here, this gets +2 Power.
Mister Sinister22On Reveal: Add a Sinister Clone to this location with the same Power.
Armor23Ongoing: Cards at this location can’t be destroyed.
Domino23You always draw this card on turn 2, and not before.
Multiple Man23When this moves, add a copy to the old location.
Strong Guy23Ongoing: If you hand is empty, +6 Power.
Wolverine23When this card is discarded or destroyed, play it at a random location.
Lady Sif24On Reveal: Discard the highest-cost card from your hand.
Lizard24Ongoing: -3 Power if your opponent has 4 cards here.
Morph30On Reveal: Become a copy of a random card in your opponent’s hand.
Bishop32When you play a card, this gains +1 Power.
Doctor Strange32On Reveal: Move your highest power cards to this location.
Captain America33Ongoing: Your other cards at this location have +1 Power.
Cosmo33Ongoing: On Reveal Abilities won’t happen at this location.
Groot33On Reveal: If your opponent played a card here this turn, +3 Power.
Hulkbuster34On Reveal: Merge this card with a random friendy card at this location.
Deathlok35On Reveal: Destroy your other cards at this location.
Devil Dinosaur40Ongoing: +2 Power for each card in your hand.
Moon Girl44On Reveal: Duplicate your hand.
Enchantress44On Reveal: Remove the abilities from all Ongoing cards at this location.
Spider-Woman44On Reveal: Inflict all enemy cards here with -1 Power.
Namor45Ongoing: +5 Power if this is your only card here.
White Queen46On Reveal: Draw a copy of the highest cost card in your opponent’s hand.
Sword Master47On Reveal: Discard a card from your hand.
Professor X53Ongoing: Lock down this location. (Cards can’t be added, removed or destroyed.)
Klaw54Ongoing: +5 Power at the location to the right.
Onslaught66Ongoing: Double your other Ongoing effects at this location.
Apocalypse68When you discard this from your hand, put it back with +4 Power.
Heimdall68On Reveal: Move your other cards one location to the left.
America Chavez610You always draw this card on turn 6, and not before.

Sample Cards

Sample Cards from Marvel Snap Collection Pool 1

As usual, this being beta, the order and even the method the cards are awarded is subject to change before launch. We will, of course, keep you posted on any changes. So stay tuned to Marvel Snap Zone for more coverage!


An avid player of card games since he got hooked on the Star Wars CCG back in his teens, Phil "gutshot" Bicking is excited to share his years of expertise to players of Marvel Snap.

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