Cards in Marvel Snap have seven levels of rarity. These are strictly upgraded cosmetic versions of the same card, and do not affect the power of a card in any way.
The rarity of the cards are depicted by the border color. Once the base card (Common version) is obtained, players can further upgrade the card using Boosters and advancing Collection Levels. For further details on player progression, check out our dedicated guide.
Once at the Infinity rarity (the highest level), the card is split into a second copy that starts at Common again but with an additional visual effect, which shows that that card is an Infinity version. And you can then begin upgrading that card again, with those respective effects stacking on top of your Infinity effect.
Rarity | Border Color | Effect | Booster Cost | Credit Cost |
---|---|---|---|---|
Common | Grey | Normal card art | ||
Uncommon | Green | Art breaks out of the frame | 5 Boosters | 25 Credits |
Rare | Blue | Art gains a 3D effect | 10 Boosters | 100 Credits |
Epic | Purple | Art gains an animation | 20 Boosters | 200 Credits |
Legendary | Orange | Logo on the card becomes shiny | 30 Boosters | 300 Credits |
Ultra | Red? | Card border becomes animated | 40 Boosters | 400 Credits |
Infinity | Foil? | Split the card into two copies | 50 Boosters | 500 Credits |
In addition to these rarity upgrades, all cards have alternate art called Variants. These Variants can be purchased in the Shop for Gold or are occasionally given out as rewards. When you acquire a Variant, it essentially functions as a separate card; it can be upgraded in rarity level independently of the base version.
Captain Marvel Variants

Deadpool Variants

Doctor Strange Variants

Drax Variants

Psylocke Variants
