In Marvel Snap, a card is the standard component of the game. They are represented by the iconic heroes and villains of the Marvel Universe, from Captain America to Apocalypse There will be over 150 cards with the official launch of the game, with new ones being added periodically to coincide with other Marvel franchise promotions.
Each deck can have up to 12 cards, and only a single copy of a card of the same name in the same deck.

Parts of a Card
Marvel Snap cards are simple in nature:
- Cost: The amount of Energy required to play the card (number on the top left corner).
- Power: The base Power of the card (number on the top right corner).
- Card Name: The unique card name.
- Border: The color of the border depicts the rarity of the card – see Variants.
- Ability: A card’s unique ability (if any) is shown on close up.
Collecting Cards

Cards are acquired by using Boosters, and advancing Collection Levels. For further details, check out our dedicated guide.
Variants

Each card can have a series of cosmetic upgrades called Variants. They do not change the card in any way, other than how they look. For further details, check out our dedicated guide.
Marvel Snap Card List – Closed Beta
Below are the list of cards currently known to be in the Closed Beta and to be released with the official launch.
Card Name | Cost | Power | Card Ability |
---|---|---|---|
Abomination | 5 | 8 | No Ability |
Adam Warlock | 2 | 0 | At the end of each turn, if you are winning this location, draw a card. |
Aero | 5 | 6 | On Reveal: Move all enemy cards played this turn to this location. |
Agatha Harkness | 6 | 13 | Agatha starts in your hand and plays your cards for you. |
Agent 13 | 1 | 2 | On Reveal: Add a random card to your hand. |
America Chavez | 6 | 10 | You always draw this card on turn 6, and not before. |
Angel | 1 | 2 | When one of your cards is destroyed, this flies out of your deck to replace it. |
Angela | 2 | 1 | When you play a card here, +2 Power. |
Ant-Man | 1 | 1 | Ongoing: If you have 3 other cards here, +3 Power. |
Apocalypse | 6 | 8 | When you discard this from your hand, put it back with +4 Power. |
Armor | 2 | 3 | Ongoing: Cards at this location can’t be destroyed. |
Arnim Zola | 6 | 0 | On Reveal: Destroy a random friendly card here; add copies of it to the other locations. |
Baron Mordo | 2 | 3 | On Reveal: Your opponent draws a card, increase its cost by 1 |
Beast | 2 | 2 | On Reveal: Return your other cards at this location to your hand. They cost 1 less. |
Bishop | 3 | 2 | When you play a card, this gains +1 Power. |
Black Bolt | 5 | 7 | On Reveal: Your opponent must discard the lowest-Cost card in their hand. |
Black Cat | 3 | 6 | If this is in your hand at the end of your turn, discard it. |
Black Widow | 2 | 1 | On Reveal: Add a Widow's Bite to your opponent’s hand. |
Blade | 1 | 3 | On Reveal: Discard a card from your hand. |
Blue Marvel | 6 | 4 | Ongoing: Your other cards have +1 Power. |
Brood | 3 | 2 | On Reveal: Add 2 Broodlings to this location with the same Power. |
Bucky Barnes | 2 | 1 | When this is destroyed, create the Winter Soldier in its place. |
Cable | 2 | 2 | On Reveal: Put the bottom card ofyour opponent’s deck into your hand. |
Captain America | 3 | 3 | Ongoing: Your other cards at this location have +1 Power. |
Captain Marvel | 5 | 6 | After the final turn, move to a location that wins you the game. (If possible) |
Carnage | 2 | 2 | On Reveal: Destroy your other cards here. +2 Power for each destroyed. |
Cerebro | 3 | 0 | Ongoing: Your highest power cards get +2 Power. |
Cloak | 2 | 4 | On Reveal: Next turn, both players can move cards to this location. |
Colleen Wing | 3 | 5 | On Reveal: Discard the lowest-cost card from your hand. |
Colossus | 2 | 3 | Ongoing: Can’t be destroyed or moved. |
Cosmo | 3 | 3 | Ongoing: On Reveal Abilities won’t happen at this location. |
Crossbones | 4 | 8 | You can only play this at locations where you have more Power than your opponent. |
Crystal | 4 | 4 | On Reveal: Shuffle your hand into your deck and draw 3 cards. |
Cyclops | 3 | 4 | No Ability |
Dagger | 2 | 1 | When this moves to a location, +2 Power for each card your opponent has there. |
Deadpool | 1 | 1 | When this card is destroyed, return it to your hand with double the power. |
Death | 9 | 12 | Cost 1 less for each card destroyed this game. |
Deathlok | 3 | 5 | On Reveal: Destroy your other cards at this location. |
Debrii | 3 | 3 | On Reveal: Add a Rock to each other location, for both players. |
Destroyer | 6 | 14 | On Reveal: Destroy your other cards. |
Devil Dinosaur | 3 | 0 | Ongoing: +2 Power for each card in your hand. |
Doctor Doom | 6 | 5 | On Reveal: Add a 5-Power Doombot to each other location. |
Doctor Octopus | 5 | 10 | On Reveal: Pull 4 random cards from your opponent’s hand to their side of this location. |
Doctor Strange | 3 | 2 | On Reveal: Move your highest power cards to this location. |
Domino | 2 | 3 | You always draw this card on turn 2, and not before. |
Dracula | 4 | 0 | After the final turn, discard a card from your hand. This has its Power. |
Drax | 4 | 4 | On Reveal: If your opponent played a card here this turn, +4 Power. |
Ebony Maw | 1 | 6 | You can’t play this after turn 3. Ongoing: You can’t play cards here. |
Electro | 3 | 2 | On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn. |
Elektra | 1 | 1 | On Reveal: Destroy a random enemy 1-Cost card at this location. |
Enchantress | 4 | 4 | On Reveal: Remove the abilities from all Ongoing cards at this location. |
Falcon | 2 | 3 | On Reveal: Return your 1-Cost cards to your hand. |
Forge | 2 | 1 | On Reveal: Give the next card you play +2 Power. |
Galactus | 6 | 3 | On Reveal: If this is your only card here, destroy all other locations. |
Gambit | 3 | 1 | Discards a card from your hand. Destroy a random enemy card. |
Gamora | 5 | 6 | On Reveal: If your opponent played a card here this turn, +4 Power. |
Ghost Rider | 3 | 3 | On Reveal: Bring back one of your discarded cards (to this location). |
Giganto | 6 | 14 | You can only play this at the left location. |
Goose | 2 | 2 | Ongoing: Nobody can play 4, 5 or 6-Cost cards at this location. |
Green Goblin | 3 | -3 | On Reveal: Your opponent gains control of this. |
Groot | 3 | 3 | On Reveal: If your opponent played a card here this turn, +3 Power. |
Hawkeye | 1 | 1 | On Reveal: If you play a card here next turn, +2 Power. |
Hazmat | 2 | 1 | On Reveal: Give all other cards -1 Power. |
Heimdall | 6 | 8 | On Reveal: Move your other cards one location to the left. |
Hela | 6 | 6 | On Reveal: Play all cards you discraded from your hand to random locations. |
Hellcow | 2 | 6 | On Reveal: Discard 2 cards from your hand. |
Hobgoblin | 5 | -8 | On Reveal: Your opponent gains control of this. |
Hulk | 6 | 11 | |
3 | 4 | On Reveal: Merge this card with a random friendly card at this location. | |
Human Torch | 1 | 2 | When this moves, double its Power. |
Iceman | 1 | 2 | On Reveal: Give a random card in your opponent’s hand +1 Cost. (Maximum 6). |
Invisible Woman | 2 | 2 | Ongoing: Cards you play here are not revealed until the game ends. |
Iron Fist | 1 | 2 | On Reveal: Move the next card you play one location to the left after it reveals. |
Iron Man | 5 | 0 | Ongoing: Your total Power is doubled at this location. |
Ironheart | 3 | 0 | On Reveal: Give 3 other cards +2 Power. |
Jessica Jones | 5 | 8 | On Reveal: If you don’t play a card here next turn, +2 Power. |
Jubilee | 4 | 1 | On Reveal: Play the top card of your deck at this location. |
Juggernaut | 3 | 3 | On Reveal: If you opponent played cards here this turn, move them randomly. |
Kang | 5 | 0 | |
4 | 5 | Ongoing: Your 1-Cost Cards have +1 Power. | |
Killmonger | 3 | 3 | On Reveal: Destroy ALL 1-Cost cards. |
Kingpin | 3 | 4 | On Reveal: Next turn, destroy cards that move here. |
Klaw | 5 | 4 | Ongoing: +5 Power at the location to the right. |
Korg | 1 | 2 | On Reveal: Shuffle a Rock into the opponent’s deck. |
Kraven | 2 | 2 | When you move a card here, this gets +1 Power. |
Lady Sif | 2 | 4 | On Reveal: Discrard the highest-cost card from your hand. |
Leader | 6 | 4 | On Reveal: Copy all cards your opponent played this turn, but on your side. |
Leech | 5 | 3 | On Reveal: Remove the abilities from all cards in your opponent’s hand. |
Lizard | 2 | 4 | Ongoing: -3 Power if your opponent has 4 cards here. |
Lockjaw | 3 | 2 | When you play a card here, swap it with a card in your deck. |
Magik | 5 | 3 | On Reveal: Change this location to ‘Limbo’. |
Magneto | 6 | 12 | On Reveal: Move all opposing 3 and 4-Cost cards to this location. |
Mantis | 1 | 2 | On Reveal: If your opponent played a card here this turn, draw a card from their deck. |
Maximus | 3 | 7 | On Reveal: Your opponent draws 2 cards. |
Medusa | 2 | 2 | On Reveal: If this is at the middle location, +2 Power. |
Mister Fantastic | 3 | 2 | Ongoing: Adjacent locations have +2 Power. |
Mister Negative | 4 | 4 | On Reveal: Swap the Power and Cost of all cards in your deck. |
Mister Sinister | 2 | 2 | On Reveal: Add a Sinister Clone to this location with the same Power. |
Misty Knight | 1 | 2 | No Ability |
Mojo | 2 | 2 | Ongoing: If both players have 4 cards at this location, +6 Power. |
Moon Girl | 3 | 3 | On Reveal: Duplicate your hand. |
Moon Knight | 3 | 3 | On Reveal: Discard a card from each player’s hand. |
Morbius | 2 | 0 | Ongoing: +2 Power for each card you discarded from your hand this game. |
Morph | 3 | 0 | On Reveal: Become a copy of a random card in your opponent’s hand. |
Multiple Man | 2 | 3 | When this moves, add a copy to the old location. |
Mysterio | 2 | 5 | As you play this, play Illusions to other locations. Disguise this as an Illusion until the game ends. |
Mystique | 3 | 0 | On Reveal: If the last card you played has an Ongoing ability, this card gains it. |
Nakia | 3 | 1 | On Reveal: Give all cards in your hand +2 Power. |
Namor | 4 | 5 | Ongoing: +5 Power if this is your only card here. |
Nightcrawler | 1 | 2 | You can move this once. |
Nova | 1 | 2 | When this is destroyed, give your other cards +2 Power. |
Odin | 6 | 8 | On Reveal: Activate the On Reveal abilities of your other cards at this location. |
Okoye | 2 | 1 | On Reveal: Give every card in your deck +2 Power. |
Omega Red | 4 | 5 | Ongoing: If you’re ahead by 10 power here, +4 power to other locations. |
Onslaught | 6 | 6 | Ongoing: Double your other Ongoing effects at this location. |
Patriot | 3 | 1 | Ongoing: Your cards with no abilities have +2 Power. |
Polaris | 3 | 5 | On Reveal: Move an opposing 1 or 2-Cost card to this location. |
Professor X | 5 | 3 | Ongoing: Lock down this location. (Cards can’t be added, removed or destroyed.) |
Psylocke | 2 | 1 | On Reveal: Next turn, you get +1 Energy. |
The Punisher | 3 | 2 | Ongoing: +1 Power for every enemy at this location. |
Quake | 2 | 3 | On Reveal: If this is at the middle location, swap the positions of each location. |
Quicksilver | 1 | 2 | Starts in your opening hand. |
Quinjet | 1 | 2 | Ongoing: Cards that didn’t start in your deck cost 1 less. |
Red Skull | 5 | 14 | Ongoing: Enemy cards at this location have +2 Power. |
Rescue | 5 | 5 | On Reveal: If you play a card here next turn, +5 Power. |
Rhino | 3 | 3 | On Reveal: Ruin this location. (remove its ability) |
Rocket Raccoon | 1 | 2 | On Reveal: If your opponent played a card here this turn, +2 Power. |
Rockslide | 4 | 6 | On Reveal: Shuffle 2 useless Rocks into your opponent’s deck. |
Rogue | 3 | 1 | On Reveal: Steal an Ongoing ability from a random enemy card at this location. |
Ronan the Accuser | 4 | 0 | Ongoing: +2 Power for each card in your opponent’s hand. |
Sabretooth | 3 | 4 | When this is destroyed, return it to your hand. It costs 0. |
Sandman | 4 | 1 | Ongoing: Players can only play 1 card a turn. |
Scarlet Witch | 1 | 2 | On Reveal: Replace this location with a random new one. |
Scorpion | 3 | 3 | On Reveal: Afflict cards in your opponent’s hand with -1 Power. |
Sentinel | 2 | 3 | On Reveal: Add another Sentinelto your hand. |
Sera | 5 | 5 | Ongoing: Cards in your hand cost 1 less. (minimum 1) |
Shang-Chi | 4 | 3 | On Reveal: Destroy all enemy cards at this location that have 9 or more Power. |
Shocker | 2 | 3 | |
Spectrum | 6 | 4 | On Reveal: Give your Ongoing cards +2 Power. |
Swarm | 2 | 3 | When this is discarded from your hand, add two 0-Cost copies to your hand. |
Spider-Man | 4 | 2 | On Reveal: Your opponent can’t play cards at this location next turn |
Spider-Woman | 4 | 4 | On Reveal: Inflict all enemy cards here with -1 Power. |
Squirrel Girl | 1 | 1 | On Reveal: Add a 1-Power Squirrel to each other location. |
2 | 2 | On Reveal: If your opponent played a card here this turn, +3 Power. | |
Storm | 3 | 2 | On Reveal: Flood this location. Next turn is the last turn cards can be played here. |
Strong Guy | 2 | 3 | Ongoing: If you hand is empty, +6 Power. |
Sunspot | 1 | 1 | At the end of each turn, gain +1 Power for each unspent Energy. |
Swarm | 2 | 3 | When this is discarded from your hand, add two 0-Cost copies to your hand. |
Sword Master | 4 | 7 | On Reveal: Discard a card from your hand. |
Taskmaster | 5 | 0 | On Reveal: Set this card’s Power equal to the Power of the last card you played. |
Thanos | 6 | 8 | At the start of the game, shuffle the six Infinity Stones into your deck. |
The Collector | 2 | 0 | When a card enters your hand from anywhere (except your deck), +2 Power. |
The Hood | 1 | -2 | On Reveal: Add a Demon to your hand. |
The Infinaut | 6 | 20 | If you played a card last turn, you can’t play this. |
The Living Tribunal | |||
The Thing | 4 | 6 | |
Typhoid Mary | 4 | 10 | Ongoing: Your other cards have -1 Power. |
Uatu the Watcher | 1 | 2 | Once this is in your hand, you can see unrevealed locations. |
Ultron | 6 | 7 | On Reveal: Create four 1-Power Drones at each adjacent location. |
Venom | 3 | 1 | On Reveal: Destroy your other cards at this location. Add their Power to this card. |
Viper | 2 | 3 | On Reveal: Your opponent gains control of one of your other cards at this location. |
Vision | 5 | 7 | You can move this each turn. |
Vulture | 3 | 3 | When this card moves, +5 Power. |
Warpath | 4 | 5 | Ongoing: If any of your locations are empty, +4 Power. |
Wasp | 0 | 1 | No Ability |
White Queen | 4 | 6 | On Reveal: Draw a copy of a 6-Cost card in your opponent’s hand. |
White Tiger | 5 | 1 | On Reveal: Add a 7-Power Tiger to another location. |
Widow's Bite | 0 | 0 | While this is in your hand, cards in your deck cannot be drawn. |
Wolfsbane | 3 | 1 | On Reveal: +2 Power for each other card you have here. |
Wolverine | 2 | 3 | When this card is discarded or destroyed, play it at a random location. |
Wong | 4 | 2 | Ongoing: Your On Reveal abilities at this location happen twice. |
Yellowjacket | 0 | 2 | On Reveal: Afflict your other cards at this location with -1 Power. |
Yondu | 1 | 2 | On Reveal: Remove the top card of your opponent’s deck. |
Zero | 1 | 3 | On Reveal: Remove the abilities on the next card you play. |
Marvel Snap Card List – Unreleased
Below are cards that are datamined, but not currently available in the game to be collected.
Marvel Snap Summon List – Closed Beta
Below are Summon cards (tokens), that are created by other cards or locations. They cannot be collected.
Summon Name | Cost | Power | Summon Ability |
---|---|---|---|
Rock | 1 | 0 | |
Squirrel | 1 | 1 | |
Monster | 9 | ||
Doombot | 5 | 5 | |
Raptor | 1 | 1 | |
Tiger Spirit | 5 | 7 | |
Mysterio | 2 | 0 | |
Drone | 1 | 1 | |
Mind Stone | 1 | 1 | On Reveal: Draw 2 Stones from your deck. |
Reality Stone | 1 | 1 | On Reveal: Transform this location into a new one. Draw a card. |
Time Stone | 1 | 1 | On Reveal: Draw a card. Next turn, you get +1 Energy. |
Space Stone | 1 | 1 | On Reveal: Next turn you can move 1 card at this location. Draw a card. |
Soul Stone | 1 | 1 | On Reveal: Draw a card. Ongoing: Enemy cards here have -1 Power. |
Power Stone | 1 | 3 | Ongoing: If you’ve played all 6 stones, Thanos has +10 Power. (wherever he is) |
Demon | 1 | 6 | No Ability |
Widow's Bite | 0 | 0 | While this is in your hand, cards in your deck cannot be drawn |
Winter Soldier | 2 | 6 | No Ability |