Table of Contents
In this guide, we take a look at the contents and reward drop rates of Collector’s Cache, Collector’s Reserve, Season Cache and Snap Packs.

Collector’s Cache

Collector’s Cache opens every 8 to 12 levels of the Collection Level Road, from Collection Level 506 to 994. It replaces the guaranteed Mystery Card reward from earlier collection levels.
Collector’s Caches are organized into groups of four, consisting of two Card Caches, one Token Cache, and one Credits Cache. These are unofficial designations, and there’s no way to identify which Cache is opened without keeping records.
- When you open a “Card” Cache, it is guaranteed to contain a Series 3 card.
- A Token Cache always contains 100 Collector’s Tokens.
- A Credits Cache has an 80% chance of containing 150 Credits and a 20% chance of containing 200 Credits.
Collector’s Reserve

Collector’s Reserve opens every 12 levels of the Collection Level Track, starting from Collection Level 1006, and replaces Collector’s Caches. These reserves reserves are formed into groups of 9 reserves and 1 reward of 3,000 Collector’s Tokens. The 3,000 Collector’s Tokens don’t necessarily separate such groups and can be placed in the middle. Among the 9 reserves, there are:
- Four Card Reserves: Each contains a Series 3 card. If you have already collected all Series 3 cards, the contents will be replaced with 100 Collector’s Tokens, a Golden Ticket for Conquest mode, a random Avatar, or a random Title, each with an equal probability of 25%.
- One Token Reserve: Always contains 100 Collector’s Tokens.
- Three Credits Reserves: Each has a 50% chance of containing 200 Credits and a 50% chance of containing 150 Credits.
- One Cosmetic Reserve: Always contains one random Variant.
Season Cache

Season Caches are given as a reward for each level of Season Pass starting from level 51. Season Cache can contain Credits, boosters, Gold and variants.
| % Rate | Reward |
|---|---|
| 5% | Mystery Variant |
| 25% | 50 Credits |
| 10% | 100 Credits |
| 5% | 200 Credits |
| 25% | 10 Boosters |
| 10% | 15 Boosters |
| 5% | 20 Boosters |
| 10% | 50 Gold |
| 5% | 100 Gold |
Players need 1000 Season Pass XP per level of the Season Pass. Most of the XP is obtained through Season Pass Missions and the following formula for a bit of extra. This allows players to progress past the main rewards at Level 50 towards the Season Cache:
- 1 XP for each turn played in a match
- 10 XP for each location won in a match
- 50 XP for each Hard Daily Mission
Snap Packs

Each Snap Pack guarantees 1 unowned card (no duplicates!) and includes 2 bonus
rewards. Currently, there are 5 types of Snap Packs:
- Seasonal Series 5 Packs – 5000 Tokens – Includes all Series 5 cards from the current and one previous season (updated weekly).
- Seasonal Series 4 Packs – 2500 Tokens – Includes all Series 4 cards from the current and two previous seasons (updated each season).
- Series 5 Collector’s Pack – 4000 Tokens – Contains all Series 5 cards not in the “New Series” packs.
- Series 4 Collector’s Pack – 2000 Tokens – Includes all Series 4 cards not in the “New Series” packs.
- Series 3 Collector’s Pack – 650 Tokens.
The bonus rewards include:
- Boosters (15-155) – average chance 44%
- Collector’s Tokens (25-1,000) – average chance 26%
- Credits (50-1,525) – average chance 23%
- One of the border types or a variant – average chance 4%
- A card from various series – average chance 3%
Bonus rewards are based on your Series 3/4/5 completion status. You can read more about the odds in the Snap Packs article while the information above contains the average odds for each reward among all player groups and types of Snap Packs.
Note that each pack distributes its bonus rewards differently. Each bonus reward is rolled separately, meaning you could receive the same reward twice (e.g., two bonus cards).
If you happen to get a card (as a bonus reward) from a series that you’ve already completed, you’ll get a compensation (fallback reward), which include:
- Seasonal Series 5 & 4 Packs → Collector’s Tokens (S3: 850, S4: 2,500, S5: 5,000)
- Collector’s Packs (S3/4/5) → Collector’s Tokens (S3: 650, S4: 2,000, S5: 4,000)
Changelog
- April 29, 2025: The information has been updated due to the release of Snap Packs and the removal of Spotlight Caches.
- January 28, 2025: Updated the contents of Collector’s Reserves and Spotlight Caches according to the January 14, 2025 Patch Update.
- February, 23 2024: The illustrations and information have been updated due to the long-ago added Spotlight Keys.
- September, 21 2023: Article updated to reflect the addition of Gold Tickets to Collector’s Reserves.
- July 27, 2023: Updated for the upcoming patch. Random S4/S5 Duplicate Fallback reward being changed from Premium Mystery Variant to 1,000 Tokens.
- July 13, 2023: Updated for the new patch. Added information about Spotlight Caches, changed the contents of Collector’s Caches and Colletor’s Reserves.
- April 25, 2023: Added information about groups of 10 “token” Caches and “token” Reserves.
- March 23, 2023: Guide overhaul with infographics, up to date information, and a more clear way of explaining how it all works.
- January 10, 2023: Collector’s Reserves now reward different amounts of Collector’s Tokens once you collect all Series 3 Cards. The individual amounts vary from 200-600 instead of only 400. However, the token earning rate remains the same.
- November 29, 2022: Updated for the new patch. No more Boosters in the Collector’s Caches and Reserves!
- November 24, 2022: Updated with information about Collector Tokens.
- November 4, 2022: Steven Jarrett has confirmed the correct drop rate for Titles as 7.5%, with Variants having a 10% drop rate.
- November 3, 2022: Collector’s Reserve now has a 7.5% chance of containing a Title, with Variant rates reduced to 10% and Avatar rates to 7.5%.







More Content