During the weekend, there is now one more set of Missions for players to complete: The Weekend Missions! These involve additional rewards for winning games related to the week’s new card and the Season Pass card. These missions provide extra Collector’s Tokens and Gold! This week’s Weekend Challenges are:
Mission | # | Reward |
---|---|---|
Play Ongoing Cards | 20 | 350 Credits |
Win with Loki starting in your Deck | 8 | 150 Gold |
Win with Ravonna Renslayer starting in your Deck | 4 | 200 Collector’s Tokens |
You need to win games with the card starting in your deck, and it does not count if the card was generated by cards such as Cable, Loki, and Maria Hill. Each of these reward amounts will vary depending on the difficulty of the mission. There will be Weekly Missions available for each new card release. The goal of Weekly Missions is to allow players to earn back Collector’s Tokens from new cards and subsidize their cost.
The token missions are expected to differ from week to week, depending on the card. For example, three wins for 100 Collector’s Tokens, four wins for 300, and five wins for 500, depending on the week (1,000 Collector’s Tokens is on the highest end).













Most players will want to be efficient with these missions, so today we will give you three different decks that incorporate Ravonna Renslayer.
We’ll also give you a short guide on how to get the most out of the deck and finish the missions quickly, but first let’s take a quick look at the new card’s performance this week.
For more inspiration, make sure to check out our latest strategy guide on Ravonna Renslayer as well:
Performance

Ravonna Renslayer arrived and seemed to immediately make a positive impact on the win rates of Loki decks. The latest cost reduction card can be used in unique ways to make some interesting decks that can win games of Marvel Snap handily (no pun intended). That is about where the positive impact of this card ends, so let’s take a look at why this happened. Is the effect not useful enough? Is three energy too steep of a price? Is the environment too hostile for her to shine?










The pool of cards she hits, while narrow, still contains some extremely high value cards like Darkhawk, Iron Man, and Mystique. The decks that found success with her during the week all included some combination of these cards, and in a vacuum, the cost reduction is clearly strong. Her energy cost at three is the main issue for playing her in these decks. Three energy is really awkward, as it is not a great play on any turn after Turn 3, which makes it hard to play her alongside other resources. Additionally, it limits the cards you can use to support the deck since your Turn 3 is often spoken for.
This makes the decks very linear because they often have to play Ravonna Renslayer on Turn 3 into a reduced 5-drop on Turn 4 to really win games consistently. However, when they do hit this line, these decks can easily run away with matches, and this clearly shows the potential is still high here. If she were to reduce to a 2-Cost in future, the flexibility and deck building that would open up for the card would be huge. The real issue for the card, though, was not herself, but two key cards in the metagame that make playing Ravonna decks difficult.








The less said about trying to play the card with Mister Negative the better. The card fills an awkward spot on the curve for Mister Negative, as there should be no game where you will play her over other options if you have them already. Additionally, she doesn’t work with Bast, which is a strictly better card in the archetype. Ravonna Renslayer, rather than make Mister Negative more consistent, made the deck much less consistent.
















Wave is obvious. She has been the counter to cost reduction decks for some time, and Ravonna Renslayer decks are no different. In order for Ravonna decks to maximize cubes, they often need to hold something big for the last turn (which typically involves playing multiple cards), so by that point they’re often already behind. This is perfect for Wave decks to counter. Loki is trickier, but he is the bigger issue. If you’re building your entire deck to be reduced by one energy, Loki takes all these cards and can play your combinations with less effort (since they don’t have to play the [3/3] card).
These factors add up to a card that is very hard to recommend, even though it is fun and allows access to some new decks. This card is subject to major change, though, potentially unlike any we have seen before. The powerful synergies are identifiable, so adjustments to the cost of the card and changes in the metagame could see it become relevant in the future. For now, it is unfortunately not good enough.
So, how do we use Ravonna Renslayer to rack up wins and complete the Weekend Challenge Missions?
The Goblins and Hawks
This deck combines all the best synergy cards in one deck. You use the Goblins on lanes where you play your smaller cards, and then you try to overpower another lane with some combination of Darkhawk, Mystique, and Iron Man. The junk cards are key here because you want to try to close off a lane with them and the Goblins.
Kitty Pryde
This deck looks to use Kitty Pryde to fill the awkward curve of the rest of the deck. She gives you ways to fill any leftover energy from your plays. This makes a deck that has solid plays outside of Ravonna and less reliance on risky plays to junk your opponent’s lanes. The Kitty and Angela duo can result in lane wins alone, which gives you a solid way to compete when you don’t draw Ravonna Renslayer. As an added bonus this deck can be easily modified to play Ravonna and Loki.
Patriot
The Patriot, Wolfsbane, and Ironheart synergy is the core of this deck. The goal here is to play towards the Brood and Absorbing Man line, which is supported by several cards that can be reduced by Ravonna Renslayer and then buffed later with Silver Surfer. The issue with this deck is deciding when to Ravonna over other plays, but having a solid plan outside of her may make this one of the better ways to finish the quests during this weekend.
Loki
Although the baseline Loki deck can vary slightly, the core seems settled at this stage. Here is a recommendation for a well rounded build to take for a run this weekend. No new innovations here, just considering what we are seeing regularly and adjusting to suit. Right now the counter cards have started appearing less in favor of Galactus and Ramp decks, this allows us to lean into the Loki effect fully again.
Closing Thoughts
Wins with the new card may seem a tall order some weeks depending what quality of card is released. Hopefully this guide helps you decide first if you want the card prior to the missions coming out, and what you can potentially play to complete the missions quickly!
Good Luck, Have Fun, and Stay Safe!