Darkhawk Philip Tan Variant Art

Marvel Snap Conquest Meta Tier List: July 8, 2024 – Arishem Rules Conquest

Although the ranked mode is much more open, with counter strategies limiting how dominant Arishem can be, Conquest is ruled by the new 7-cost card. Grab your Infinity Avatars with the best decks before the new Season starts!

Welcome to our Marvel Snap Conquest Meta Tier List! Each week, we review the best decks in the ever-changing Marvel Snap Conquest meta.

This report is dedicated to the Conquest mode and lists the current best decks to run the gauntlet and grab your next Infinity avatar. We also provide a Ranked report, available around the middle of the week based on the latest updates, that highlights the best archetypes for that mode. Looking to figure out the impact of the newly released card or the latest balance changes in Conquest? This is the place to be!

If you are looking for more information about a deck in particular, check out our Archetypes pages, with detailed information about each of the household names in Marvel Snap.

Marvel Snap Conquest Overview

When it is one game and done, decks built to beat Arishem have a huge edge. Not only they can snap when they draw the right cards and leave for one cube when they don’t, the opponent is also in the dark regarding the list they are playing.

Once those decks enter conquest, and arguably still have a solid chance against Arishem, the dynamic is a little different. First, Arishem knows which cards it needs to keep in mind, which makes the snaps not as scary as being in the unknown. Then, we also know whether we can or cannot counter those cards. With this in mind, we know to retreat against snaps if we don’t have the answer, and possibly counter snap if we do. Plus, in the case of cards supposedly played in the earlier turns, we can think about snapping if those cards didn’t show up.

Overall, Conquest rewards the prey rather than it does the hunter, as information helps the targeted deck much more. In this context, Arishem managed to snap the top spot once again, opening and closing the Infinity league as the best deck in Conquest. The gap is much smaller compared to our previous report though, as the 70% win rate which earned Arishem the sole spot in Tier 1 is now around 63%, and two other decks earned top tier honors.

Arishem Loki arguably still is the best deck in the game, but the gap is closing, which is good. However, the diversity still isn’t there, as the Conquest metagame kind looks like Arishem Loki and the decks who built to beat it specifically. As such, the debate whether the latest release should be nerfed is still going on heading into the new season.

Happy Tier List, everyone!

Marvel Snap Conquest Tier List

TierDeck
Tier 1Arishem Loki
Tier 1Good Cards Ravonna
Tier 1Anti Arishem Darkhawk Stature
Tier 2Darkhawk Junk
Tier 2High Evo Arishem
Tier 2On Reveal
Tier 2Bounce
Tier 2Kazoolgamesh
Tier 3Discard Dracula
Tier 3Hela Corvus
Tier 3Destroy

Disclaimer and Tier Explanations

In order to be featured here, a deck needs to hold a win rate above the 50% threshold over more than a hundred Conquest games.

In order to create this chart, den is using data from our Marvel Snap Tracker, as well as other available data online and his own expertise and opinion of respected players. If a deck showed great performances with a very limited presence in the meta, you can find it in the Silent Performers section. That section highlights decks with an excellent Win Rate, but too little of a sample size to be representative of their real strength.

Decks not good enough to be considered contenders but with a good representation will be ranked in Tier 3 in our chart. See those builds as decks that are good to know about, as you should face them when playing Marvel Snap. However, unless the meta changes or a new variation of the build emerges, these decks are a notch below the dominant ones in Tiers 1 and 2.

Silent Performer: Decks with a very little presence in the meta that still showcase a Cube Average and Win Rate worthy of a Tier 2 deck (or better). Oftentimes, these can be archetypes with some nice game play that have been left unchecked in the current environment, or decks on the rise that found a few good match ups to abuse.

Tier 1: Tier 1 represents decks with all the upsides we would be looking for to run the gauntlet. They have good match ups in the current meta, offer different play patterns during a match, and often have the ability for explosive or surprising turns. These should be decks worth investing into in order to climb for the coming week.
Win Rate > 58%

Tier 2: Tier 2 are very good decks but with a weakness holding them back – either not being as reliable in its draws as Tier 1 decks, countered by another popular deck, or still being a work in progress as you read this. A good pilot could probably take these and have the same results as with a Tier 1 deck, but their play patterns are more difficult to enact compared to the tier above.
Win Rate > 55%

Tier 3: This tier is made of decks that have a pervasive issue compared to Tier 1 or Tier 2 decks. Usually, Tier 3 will be a mix of decks on the rise that don’t have much data, old archetypes on the decline, decks that require substantial experience and/or knowledge to pilot properly, powerful decks that aren’t well positioned, or niche decks.
Win Rate > 52%

Budget: Decks that consist only of cards in Pool 1 and 2 that are still capable of competing with an experienced pilot in a similar Collection Level, Rank, and MMR range. See our matchmaking guide for more details.

Meta stats and analytics directly from our Marvel Snap Tracker can also be found here.

Tier 1

Arishem Loki

Ranked Arishem Loki
Created by den
, updated 2 years ago
1x
Series 2
6x
Series 3
3x
Series 4
2x
Series 5

Even if it lost almost 8% win rate compared to the first days of Conquest we looked at in the previous report, Arishem Loki remains a dominant force in the mode. Not only it still has the most recorded games by a huge margin, which typically makes it harder to post a higher win rate, it also has 10 different builds with a 60% Win rate of better.
Yes, you read that right, 10 different lists of Arishem Loki could have been ranked in tier 1 this week in Conquest, the one featured here is the highest win rate of that bunch.

Potential Additions

Mobius M. Mobius, Sersi, Legion, Red Guardian, Enchantress and other generally strong Marvel Snap cards perfectly fits the Arishem Loki archetype. It is more about finding the list you are most comfortable with than anything else right now.

Good Cards Ravonna

Good Cards Ravonna Feat Darkhawk
Created by den
, updated 2 years ago
2x
Series 1
4x
Series 3
2x
Series 4
3x
Series 5
1x
Starter Card

Arishem Loki’s greatest foe in ranked appears to also be posting great results in Conquest, with a 62% win rate over 500 games.

Clearly, we can see the deck has adapted against the newcomer, with a full Darkhawk package included instead of the Mysterio, Mockingbird and Sasquatch trio. This also gives the deck a second great Ongoing target, making Mystique a great addition, as the cards also synergizes with Ravonna Renslayer, mitigating the recent nerf to Angela in that regard.

Before Arishem released, this was already an elite archetype, mostly due to its ability to develop points flexibly. This time, the deck is showing its versatility in how it can be built, and ability to adapt to a more popular opponent.

Potential Additions

Juggernaut could be Jeff the Baby Land Shark or Mobius M. Mobius, while you might prefer Mysterio, Mockingbird and Sasquatch instead of the Darkhawk synergy if you were not facing much of Arishem.

Anti Arishem Darkhawk Stature

Anti Arishem Darkhawk Stature
Created by den
, updated 2 years ago
1x
Series 1
1x
Series 2
6x
Series 3
2x
Series 4
2x
Series 5

This deck posting a 60% win rate tells us two important things about the current metagame. First, you can post a great win rate with a deck entirely centered around beating Arishem due to how popular it is. Indeed, the Darkhawk package is thriving due to this match-up, Rogue is included for opposing Darkhawks, and the rest of the deck is just flexible, cheap synergies to make sure you are as flexible as possible.

Second, Arishem must be damn popular for a deck like this to be able to post a 60% win rate. Don’t get me wrong, I don’t think this deck is terrible. Yet, it definitely wouldn’t be Tier 1 material if it wasn’t for its ability to beat the deck that represents more than 50% of the metagame right now.

Play it if you see plenty of Arishem, otherwise, probably consider something else.

Potential Additions

Phastos, Shang-Chi and the Spider-Man duo are the flexible cards in the deck, adaptable depending on where you want to take the deck.

Tier 2

Darkhawk Junk

Darkhawk Junk
Created by den
, updated 2 years ago
2x
Series 1
5x
Series 3
2x
Series 4
3x
Series 5

Just like most other archetypes ranked high in this report, Junk called upon Darkhawk to edge its bets against Arishem. In the ranked report, we covered a Move Junk deck which did fairly well, with a 57.5% win rate, but this one has a 59.5% so clearly gets the nod as the featured Junk build for Conquest.

Amongst all the great performers in this report, as this deck missed Tier 1 by a hair, Darkhawk Junk probably is the easiest to play. Aggressively target a lane to lock it early on, and have Darkhawk, Mockingbird or Sersi challenge another one on point. It is straight-forward, maybe a little too simple, but it should fit those who aren’t comfortable with very flexible decks, requiring to manage a ton of information.

Potential Additions

Sersi could be Valkyrie or Lady Deathstrike.

High Evo Arishem

High Evo Arishem
Created by den
, updated 2 years ago
3x
Series 2
3x
Series 3
1x
Series 4
2x
Series 5
3x
Starter Card

I didn’t include the High Evolutionary builds immediately in the tier list, as their results compared to Loki decks were very subpar. With a bit more time, High Evolutionary Arishem has progressed, and the 59% win rate it posted in Conquest this week feels good enough to give this deck its own spotlight.

Synergy wise, High Evo Arishem is exactly what the name indicates, a High Evo deck with strong standalone cards included in all Arishem decks such as Blob. Looking at the results, it is clear the High Evolutionary deck is the weaker one in the synergy, especially as it isn’t better against Darkhawk than the Loki build. Then, the reason to play this one seems to be only preference so far.

Potential Additions

Rogue, Shang-Chi and The Infinaut are the flexible inclusions. Quinjet makes sense, Mockingbird as well, and you could look at the Loki decks to grind strong standalone card to include.

On Reveal

On Reveal
Created by den
, updated 2 years ago
3x
Collection Level 1-14
2x
Series 3
2x
Series 4
4x
Series 5
1x
Recruit Season

Amongst this ocean of Arishem decks and builds aimed at countering it, On Reveal is the odd archetype out. Nevertheless, posting a 58% win rate with the exact same list its been rocking for the entire season is pretty impressive wen everyone else had to adapt in order to stay relevant.

Once again then, On Reveal feels like the simple, mind your own business kind of deck in this metagame where all the other decks are built for specific matchups.

Potential Additions

Doctor Doom is a fine replacement if you were missing a card.

Bounce

Bounce
Created by den
, updated 2 years ago
3x
Series 1
5x
Series 3
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Series 4
2x
Series 5

With a 57.5% win rate, Bounce is the nice surprise of the week in Conquest, kind of popping out of nowhere in a metagame where you wouldn’t expect a deck without Darkhawk to emerge.

I would attribute most of Bounce’s success to its flexibility, allowing the deck to reposition its cards, an important ability when playing against decks with a higher points potential than yours. Indeed, without a Shadow King or Shang-Chi to take care of Blob for example, you need to be able to outpoint such cards. Bounce lets you reposition your cards and targets the lanes you believe you have the most chances to win.

Arishem doesn’t have many weaknesses, but more energy could equal playing more cards, or more impactful ones, making it easier to picture which lanes you can or can’t contest earlier in the match.

Potential Additions

The Darkhawk package could be considered, as Korg was a Bounce card in the past.

Kazoolgamesh

Kazoolgamesh Conquest
Created by den
, updated 2 years ago
1x
Collection Level 1-14
1x
Series 1
4x
Series 3
4x
Series 5
2x
Recruit Season

After a very disappointing performance in Ranked, where Kazoo only managed to be a Tier 3 deck, the archetype kind of bounced back with a 56.5% win rate in Conquest. The list is less flexible than it was at the start of the week, with Nocturne, Jeff the Baby Land Shark or even Alioth out of the picture. Instead, Kazoo seems to have focused on the ability to develop as many points as possible, at the cost of being less flexible.

At least, there is still Shadow King to serve as a counter card if needed. Otherwise, just focus on develop more than your opponent.

Potential Additions

Caiera might not be necessary anymore as Killmonger has been very scarce since Arishem released. You might want to consider another strong 3-cost such as Mobius M. Mobius or Red Guardian.

Tier 3

We are closing the report with a trio of synergistic decks, unfortunately not flexible enough to compete in the current environment. Their win rates aren’t so bad, ranging from 55% for Discard Dracula to 53.5% for Destroy, which ends its great streak as a top 5 Conquest deck here.

If you fancy a highly synergistic archetype centered around its own gameplan, on Reveal seems to be the best pick currently, probably as figuring out exactly how many points it will develop not being as simple as with these three. Indeed, in the case of Discard or Destroy, you can follow fairly easily how much they developed during the match and make an educated guess regarding your chances in the match.

Even if Conquest is in a bit of an Arishem bubble right now, flexibility and adaptability remain success factors to dominate the snap mechanic. Unfortunately, these three aren’t shining in that regard right now.

Discard Dracula

Discard Dracula Conquest
Created by den
, updated 2 years ago
3x
Series 1
3x
Series 2
5x
Series 3
1x
Series 4

Hela Corvus

Hela Corvus Conquest
Created by den
, updated 2 years ago
2x
Series 1
2x
Series 2
5x
Series 3
2x
Series 4
1x
Series 5

Destroy

Destroy Conquest
Created by den
, updated 2 years ago
4x
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Series 5

Closing Words

Although it isn’t as dominant as it was earlier in the week, Arishem remains the best archetype in Conquest right now. Not only is a 63% win rate impressive, the context of the entire metagame trying to beat the deck makes it absolutely stunning. This makes the evolution of Conquest a bit weird to appreciate. On the one hand, it is good the community quickly found a way to limit Arishem to just a great deck instead of an unstoppable force. Yet, one can’t ignore the entire mode relies around the ability to build for Arishem, which makes Conquest a little more limited than it’s been for most of the season.

There are some archetypes able to exist in that context, such as On Reveal, who put consistent good results lately. This shows there are some opportunities to still play without being forced to enter the Arishem bubble. Still, diversity is clearly on the weaker side to close out the season, with all the best decks being either Arishem, or decks almost entirely designed around beating it.

As usual, find me on the Marvel Snap Zone community Discord to discuss the report, or you can follow my Twitter page where I share decks and biased opinions about the game.

Good Game Everyone.

Captain Marvel Artgerm

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den
den

Den has been in love with strategy games for as long as he can remember, starting with the Heroes of Might and Magic series as a kid. Card games came around the middle school - Yu-Gi-Oh! and then Magic: The Gathering.

Hearthstone and Legends of Runeterra has been his real breakthrough and he has been a coach, writer, and caster on the French scene for many years now. He now coaches aspiring pro players and writes various articles on these games.

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