Archetype pages are updated after each Tier List is made. If a page isn’t up-to-date, it means there was nothing worth mentioning in the last report, either because there was no data about the archetype or it did poorly.
Ranked Performance
This deck tells me that it was a great idea to nerf Agent Venom with Gorr on the horizon. The performance isn’t stellar compared to the other archetypes on this list; a 0.3 Cube Average and 53.5% Win Rate isn’t anything special. But this would still be a low Tier 2 deck in most other reports, which is not bad for an emerging deck that is likely going to evolve in the near future.
Conquest Performance
The archetype just appeared in the ranked mode following Gorr’s release. It might need a bit of time to gain momentum in the other mode.
How to Play
On Reveal is what I like to call a “deckbuilding” deck, meaning most of the work is done during the deckbuilding phase when you pick the synergies and play patterns.
During the match, then, you will mostly be looking to go through the motions and develop the strategy you envisioned for the deck. This doesn’t mean you can’t play disruptive cards or have several options for a turn, though. For example, I like to play Spider-Ham in my On Reveal decks to add some disruption to a deck that I find otherwise too rigid for my taste. Still, you’ll want to focus most of your attention on the big synergies in your deck in order to maximize their efficiency and prevent a potential counter play from the opponent.
With this in mind, the key to playing an On Reveal deck well is to be able to project yourself in the future of the match. You need to anticipate the impact of the locations or the traps you might have to dodge. Once you figure out where you’re trying to go, you just have to assign the cards to each turn, manipulate priority (if possible), and let your On Reveal abilities do the rest.
Archetype Evolution Over Time
- On Reveal cards gained a big boost if Gorr is in your deck, but they lost just as much if your opponent is playing it. The new 6-Cost still sparked a new Agent Venom deck filled with cheap On Reveal cards to buff and topped by a huge Gorr to end the game.
- On Reveal has been a decent archetype all season long, but never enough to make it into the top 10, or even 15 decks of Marvel Snap. There is a lot of small disruption in the game, such as Copycat, Spider-Ham, White Widow or Kate Bishop, and those can completely wreck the game for the On Reveal synergy.
- On Reveal is still a decent deck, but it’s nothing special. In fact, the only notable thing about the deck is it’s ability to stay relevant with the exact same 12 cards for so long. It’s a good fit for players who are looking for a simple deck to pilot.
- On Reveal didn’t like the OTA very much since the more disruptive environment isn’t good for the archetype. In particular, Leech in Arishem Loki is a disaster.
- On Reveal is just a reliable archetype. It’s not part of the elite decks, but it is able to rank up nicely with the right pilot.
- On Reveal is a solid archetype overall with the same list it’s had for over a month. This archetype is perfect for those who are looking for a simple, reliable build.
- On Reveal is a decent Tier 2 deck, but it lacks a bit of flexibility to take the next step.
- On Reveal wasn’t directly impacted by the OTA, but the change in surrounding decks seems to have been a big problem, as the archetype lost a lot of momentum this week.
- On Reveal is a very solid deck in the current Ranked meta, mostly due to its ability to keep adding points to locked locations. It isn’t as good as Lockdown or Junk, but it is a Top 5 deck. It’s one of the few able to face those two and put up a good fight.

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