Table of Contents
Welcome to our Marvel Snap Conquest Meta Tier List! Each week, we review the best decks in the ever-changing Marvel Snap Conquest meta.
This report is dedicated to the Conquest mode and lists the current best decks to run the gauntlet and grab your next Infinity avatar. We also provide a Ranked report, available around the middle of the week based on the latest updates, that highlights the best archetypes for that mode. Looking to figure out the impact of the newly released card or the latest balance changes in Conquest? This is the place to be!
If you are looking for more information about a deck in particular, check out our Archetypes pages, with detailed information about each of the household names in Marvel Snap.
Marvel Snap Conquest Overview
Just like the Ranked Meta Tier List report, the balance update‘s main consequence is opening the metagame to more strategies. In this mix, we have particularly seen proactive decks make a comeback, such as Shuri Sauron, Electro Ramp or the On Reveal deck who recently got Namora, but couldn’t really function in a Leech metagame.
Due to a smaller player base compared to the ranked mode, the amount of deck with enough decks to back up their performance is reduced. Yet, apart from Junk and Ravonna Lockdown, all the other decks seem to be focusing on themselves, looking to develop points more than stop their opponent’s ability to do so.
This tend makes sense, as counter cards can be extremely strong if you hit the matchup they are designed for, but also feel completely useless against the wrong opponent. Then, if the metagame isn’t featuring clear targets you will routinely face, we can be quick to stop trying to counter, and instead just win the good old fashioned way.
In that context, Hela naturally shined as the top tier proactive deck, but Destroy also confirmed its good performance we saw in the Ranked report. Otherwise, we can see the premises of a new Good Cards deck with a Black Knight variant. The deck is only in Tier 3 for now, but might be worth following to see how it will develop in the near future.
Reliable archetypes did well, forgotten ones managed to sneak in a great performance, and a few decks are testing the water, seeking their best list. Pretty much the standard situation after a balance update where no deck managed to clearly dominate, and tilt the metagame in a certain direction.
Happy Tier List, everyone!
Marvel Snap Conquest Tier List
| Tier | Deck |
|---|---|
| Silent Performer | Shuri Sauron |
| Silent Performer | On Reveal |
| Tier 1 | Hela Corvus 🔼 |
| Tier 1 | Junk |
| Tier 2 | Ravonna Lockdown 🔽 |
| Tier 2 | Destroy |
| Tier 3 | Good Cards Black Knight 🆕 |
| Tier 3 | Electro Ramp 🆕 |
Disclaimer and Tier Explanations
In order to be featured here, a deck needs to hold a win rate above the 50% threshold over more than a hundred Conquest games.
In order to create this chart, den is using data from our Marvel Snap Tracker, as well as other available data online and his own expertise and opinion of respected players. If a deck showed great performances with a very limited presence in the meta, you can find it in the Silent Performers section. That section highlights decks with an excellent Win Rate, but too little of a sample size to be representative of their real strength.
Decks not good enough to be considered contenders but with a good representation will be ranked in Tier 3 in our chart. See those builds as decks that are good to know about, as you should face them when playing Marvel Snap. However, unless the meta changes or a new variation of the build emerges, these decks are a notch below the dominant ones in Tiers 1 and 2.
Silent Performer: Decks with a very little presence in the meta that still showcase a Cube Average and Win Rate worthy of a Tier 2 deck (or better). Oftentimes, these can be archetypes with some nice game play that have been left unchecked in the current environment, or decks on the rise that found a few good match ups to abuse.
Tier 1: Tier 1 represents decks with all the upsides we would be looking for to run the gauntlet. They have good match ups in the current meta, offer different play patterns during a match, and often have the ability for explosive or surprising turns. These should be decks worth investing into in order to climb for the coming week.
Win Rate > 60%
Tier 2: Tier 2 are very good decks but with a weakness holding them back – either not being as reliable in its draws as Tier 1 decks, countered by another popular deck, or still being a work in progress as you read this. A good pilot could probably take these and have the same results as with a Tier 1 deck, but their play patterns are more difficult to enact compared to the tier above.
Win Rate > 56%
Tier 3: This tier is made of decks that have a pervasive issue compared to Tier 1 or Tier 2 decks. Usually, Tier 3 will be a mix of decks on the rise that don’t have much data, old archetypes on the decline, decks that require substantial experience and/or knowledge to pilot properly, powerful decks that aren’t well positioned, or niche decks.
Win Rate > 52%
Budget: Decks that consist only of cards in Pool 1 and 2 that are still capable of competing with an experienced pilot in a similar Collection Level, Rank, and MMR range. See our matchmaking guide for more details.
Meta stats and analytics directly from our Marvel Snap Tracker can also be found here.
Silent Performers
Shuri Sauron
Did anyone say the metagame was fairly open and didn’t really have a dominant deck yet? Also, there are enough Ongoing decks for Enchantress to make sense as a potential counter card? Say no more, this is a job for Shuri Sauron! Dramatic music starts.
It’s been a while since Shuri Sauron was featured in one of those reports. Yet, the story is pretty much the same whenever you see the deck pop in the Silent Performer section, it means the environment is looking for some balance. Indeed, whenever we don’t know which deck is worthy of including cards to counter it, we’ll tend to focus on our strategy instead. In doing so, we limit our reactive capacity, and capitalize on our ability to make points.
Shuri Sauron isn’t the best in that category anymore, but it will give a lot of decks a run for their money when it comes to stacking points on two lanes. This is exactly what the deck did this week in conquest, managing to post a solid 62% win rate over a hundred games.
On Reveal
Namora released in a Leech dominated metagame and couldn’t really gain any traction until the OTA came around. Since then, the On Reveal synergy has been doing much better, although it still needs to respect Cosmo and similar disruptive cards. Yet, particularly in Conquest, a mode you know which disruptive card your opponent is playing after a few rounds, the deck is able to post solid results.
For its first time in the conquest report, the deck average around 59% win rate with its most popular list. However, this one did much better, closing in on 70% although the sample size was very small. Then, I would encourage you to see it as a different direction if you have been using the list with Ravonna Renslayer.
Tier 1
Hela Corvus
If Hela has been struggling in the ranked mode, not reaching a top Tier 1 placement after the OTA, the deck has been ruling the Conquest mode. Indeed, with a 64% win rate over almost 200 games, Hela made the most of a diverse metagame, where she wasn’t constantly being targeted.
For example, the Ongoing deck isn’t part of this report due to the very amount of games it had to back up its performance. Then, when one of your worst matchups isn’t popular in the metagame, it is only natural to see your performance improve.
Plus, if you look at the silent performers, they are all proactive strategies, which Hela is completely fine playing against. It is only logical, as Hela probably is the best proactive deck in the game, just on the back of the opponent retreating whenever they are scared you have the perfect hand when Snapping.
Potential Additions
Giganto replaced Black Knight in a list, but it dropped the win rate by a few percentages. This feels like a “I don’t have Black Knight” situation than a real decision.
Junk
The archetype with the most games recorded above 60% win rate, Junk probably is the deck you want to have in mind, to play or as a potential opponent, if you plan on farming some Conquest in the near future.
The strategy has been the same for a while now, but the way Conquest works simply makes it better. Indeed, once Junk knows what you are trying to do, it is much easier for it to break your play patterns. With this in mind, a disruptive deck with a great resume in ranked can only be stellar in Conquest.
Potential Additions
Daredevil can replace Titania, although the card might not provide much info once you know what your opponent is play.
Tier 2
Ravonna Lockdown
The best deck in last week’s report has been losing a bit of momentum lately, only reporting a 58.5% win rate, about 10% worse compared to its previous performance. This is only fair to see the deck do a little worse, as the surprise must have worn down, and the metagame is different. Yet, it is interesting to compare this deck’s performance with Junk, as they both share the Professor X pattern, except one has more disruption around it when Ravonna Lockdown focuses on points.
Then, the 3% difference in each deck’s win rate tells me disruption is probably better, as we are seeing many more points driven decks since the OTA, and maybe Ravonna Lockdown’s potential can’t match those.
Potential Additions
U.S. Agent is a no-brainer instead of Wolfsbane if you have the card. Otherwise, Hope Summers was added recently, and could be Nocturne, or a disruptive 3-Cost card such as Red Guardian, Mobius M. Mobius…
Destroy
Whenever you see Junk ranked in the top archetypes and being popular as well, you can expect Destroy to be somewhere near, on the hunt. Contrary to the ranked report, DeathJunk did pretty poorly in Conquest, probably due to the surprise of dropping Mockingbird and Death playing a big role in the deck’s success. However, the 58% win rate posted by Deadpool over three hundred games is enough to know Destroy has some upsides currently.
It isn’t common to see Arnim Zola as the best performing card in the archetype, but it beat Lady Deathstrike by a small margin, and Shang-Chi by a much bigger one. Then, this might be a time of the metagame when just focusing on your potential is better than trying to disrupt your opponent.
Potential Additions
Lady Deathstrike can bring some disruption to your deck instead of Arnim Zola.
Tier 3
Good Cards Black Knight
The archetype lost Leech and had to go into rebuild mode for a bit, but we are already seeing Blink be used alongside other 4-Cost cards with good results. The most convincing one so far was this build, reminiscent of the old Black Knight Good Cards deck, where Blink is used on Ghost Rider to fetch a 6-Cost card. There were list with Skaar and Jubilee as well, but they did a little worse overall.
The archetype only managed to post a 55% win rate this week, hence the Tier 3 placement. However, if we consider this is just a first attempt, and the build should only improve from there, this isn’t so bad.
Electro Ramp
Good Cards Blink has disappeared since the OTA, although we are slowly seeing similar concepts emerge. However, Blink as a card still has many upsides, such as changing Electro for a much stronger card, giving the deck an easy snap in a Conquest mode heavily rewarding you for it.
The deck still focuses on the same concepts it always did, but Sandman could have a lot of upsides with the recent OTA pushing Bounce, and Sasquatch soon to release. Then, the current 55% win rate, which isn’t particularly great in Conquest, could be much better in the near future.
Closing Words
Compared to the ranked mode, where a lot more decks felt like they could contend, and we could observe more innovation. Conquest revolved around mostly known archetypes, with Good Cards Black Knight maybe an exception.
There, most of the community looks to have used proven archetypes, with the unexpected ones being old reliables of the past, such as Shuri Sauron or Electro Ramp. As such, it is difficult to get much info from Conquest since the OTA, as this is isn’t the first time those come back to profit from an open environment, but they typically don’t stick around for very long. I guess, we will have to wait until next week to see if the likes of Hela or Junk will end the season on top, or whether a new contender can emerge.
As usual, find me on the Marvel Snap Zone community Discord to discuss the report, or you can follow my Twitter page where I share decks and biased opinions about the game.
Good Game Everyone.







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