Best Luna Snow Decks to Try on Day 1 and Strategy Guide

Luna Snow enters the Marvel Snap arena! Read about the new Series 5 card's strengths and weaknesses and find some decks to try it out in here!

Luna Snow is the next Series 5 card joining Marvel Snap for the December 2024 season . It is a 3-Cost, 5 Power card that reads: On Reveal: Add an Ice Cube to each side of this location. Today, we will take a deeper look at the new card and, of course, the best decks to try it out in.

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Series 5 cards can be purchased for 6,000 Collector’s Tokens from the Token Shop initially as a Weekly Spotlight card, or opened as one of the featured cards in the Spotlight Caches that are found every 120 Levels on the Collection Level Track after Collection Level 500 (until the next new card releases the following week).

Strengths and Weaknesses

A [3/5] card is not uncommon in Marvel Snap. Rather, this is the expected stat line for a card with a good ability, so Luna Snow won’t get a passing grade on this alone. Let’s talk about the ability, then, because it is a fairly difficult one to assess.

I’m sure I don’t need to say that extra energy is good in this game, but there are already so many ways to gain it—and none of them require you to give your opponent energy as well. Indeed, for Luna Snow to compare with Hope Summers, Wiccan, Arishem, or even Electro the card needs to provide a different upside.

For Luna Snow to beat the other energy cheating cards, one of two things needs to be true. Either you really want to have five energy on Turn 4 in a deck that can’t run Electro or Arishem (or even Psylocke, really), or you have to make the Ice Cube matter to your strategy.

Otherwise, other options are more appealing because giving your opponent an energy is quite the drawback in a lot of scenarios.

It would be good to pair the affliction cards with Red Guardian or Armor so the Ice Cube doesn’t get destroyed and the negative power stays. If you can accomplish this, it will at least have the merit of adding an extra target onto the board to buff your Ajax, or simply fill your opponent’s space.

This could prompt a new package being created around the card that is focused on annoying your opponent with cards they can’t get rid of. Armor into Luna Snow into Red Guardian plus White Widow looks pretty good if you ask me.

The other route you can take is trying to remove the cube you gave your opponent as fast as possible. To do so, you can use either the Junk synergy (but this one probably wants to keep the cube alive to mitigate the opponent’s space) or the Scream package.

By moving your opponent’s cards—or the Ice Cube itself—you should be able to grow Scream while getting rid of the extra energy you gave your opponent. In addition, the extra energy granted by your own Ice Cube will allow the deck to run Magneto again. Spoiler alert: this card is particularly good when played on Turn 5.

I could dig deeper and try to find some synergy with Destroy cards, maybe using Lady Deathstrike on Turn 5 to, at worst, destroy both cubes to discount Death. But these look too complicated for the reward they bring. As such, the biggest weakness with Luna Snow is probably the lack of obvious synergies using the card due to the Ice Cube being a bit of an enigma. A lot of decks are interested in getting the extra energy, but not so many are fine with giving their opponent that same bonus. This naturally limits the amount of decks that are interested in running Luna Snow.

The Verdict

Energy is the most impactful resource in Marvel Snap, so calling Luna Snow bad before even testing it feels premature. However, when comparing it to the other ways you can gain energy in the game, Luna Snow definitely looks more complicated to leverage—unless you accept giving your opponent an extra energy as well.

Until the community finds a way to use the opponent’s Ice Cube for your benefit, or at least a play pattern where Luna Snow into a specific 5-Cost play is bonkers, the card doesn’t seem that important in my book.

Pre-Release Score:

Rating: 5 out of 10.

Luna Snow Decks

Luna Snow Is Toxic
Created by den
, updated 2 years ago
1x
Series 1
2x
Series 3
2x
Series 4
6x
Series 5
1x
Starter Card

I came into this article thinking this would be a decent home for Luna Snow because it provides the deck with another energy generating card in case Wiccan doesn’t show up on time. But, unless you limit yourself to only Luna Snow and keep the Fenris Wolf, Gladiator, and Shang-Chi package that this deck typically runs, adding Armor and White Widow feels necessary and gives the deck a weird look.

You can’t really run Shang-Chi anymore with Armor in the mix, but it can be replaced by Cannonball. However, changing that many cards means you have to start removing strong standalone cards such as Shadow King and Kate Bishop, and by that point it’s basically a totally different deck.

This is kind of the problem with Luna Snow: she doesn’t feel like a one card addition. Sher brings along a need to build around her, and the Ice Cubes she brings along for the ride aren’t super appealing at the moment.

Luna Scream move
Created by den
, updated 2 years ago
1x
Series 1
7x
Series 3
1x
Series 4
3x
Series 5

For some reason, this is the deck I have the most faith in for Luna Snow (even though Scream Move lost all its momentum after Gorr released). This deck wants to play against tempo based decks, moving their cards around and limiting their ability to position them optimally. Since Gorr released and Mister Negative gained a ton of popularity, Scream Move basically disappeared from the meta.

For this one to work, Luna Snow not only needs to synergize with the deck, but also the environment needs to change.

Variants

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Closing Thoughts

Overall, Luna Snow looks like a good card with a very annoying condition attached to it. There is no denying how good one extra energy can be. I mean, that is basically what makes Arishem so good, and most card games are played with the intent to cheat energy one way or another. However, Luna Snow doesn’t just give you energy, she gives it to both players. Depending on how much energy you have to spend to remove or profit from the Ice Cube you give your opponent, Luna Snow might cost you more energy than she actually gives while your opponent just gets one or two for free.

I hope this review of the new card was helpful. Feel free to share your opinions and excitement about the card in the comments. You can find everyone on the Marvel Snap Zone team in our community discord to have a chat or ask any questions.

Good Game Everyone!

Captain Marvel Artgerm

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den
den

Den has been in love with strategy games for as long as he can remember, starting with the Heroes of Might and Magic series as a kid. Card games came around the middle school - Yu-Gi-Oh! and then Magic: The Gathering.

Hearthstone and Legends of Runeterra has been his real breakthrough and he has been a coach, writer, and caster on the French scene for many years now. He now coaches aspiring pro players and writes various articles on these games.

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