Table of Contents
Redwing is the third Series 5 card joining Marvel Snap for the February 2025 season, Brave New World. It is a 3-Cost, 4 Power card that reads: The first time this moves, add a card from your hand to the old location.
Today, we will take a deeper look at the new card and, of course, the best decks to try it out in.






Spotlight Cache
Series 5 cards can be purchased for 6,000 Collector’s Tokens from the Token Shop initially as a Weekly Spotlight card, or opened as one of the featured cards in the Spotlight Caches that are found every 120 Levels on the Collection Level Track after Collection Level 500 (until the next new card releases the following week).
Strengths and Weaknesses
Moving Redwing can potentially be worth up to six energy, which isn’t too difficult to make happen if you move Redwing late in the match after you’ve played most of the cards cards in your hand. You could also consider Redwing as another tool to get certain expensive cards out on the field early, such as Galactus.
The biggest challenge with this card isn’t finding the right targets to summon; instead, you need to find all the pieces to make Redwing work.
This is where things get a little trickier:





















































































Apart from Heimdall, all the cards with the ability to move another are cheap and typically lose some power in exchange for their abilities. Almost none of them represent a good target to summon, which means you need to plan how to move Redwing and which card you want to summon separately.








There aren’t many cards in the game that provide a lot of points after moving only once, but I believe a full Move deck probably has too many cheap cards for Redwing to be worth it anyway. Bounce Move rarely plays cards that cost more than three, and Pure Move has Alioth and Heimdall—but the rest are all low power cards.
It might be easier to look for decks with worthy targets and some Move elements. Cards like Madame Web and Heimdall are used in non-Move decks, and that could be a good direction for Redwing.
Currently, Heimdall is played in the Scream Surtur hybrid deck. This deck has the ability to pull Magneto, Aero, or a 4-Cost high power card with Redwing. Madame Web sees play in the Ongoing deck as well, and you could use Redwing to get Doctor Doom, Spectrum, or Blue Marvel for free there.
It is a little tricky, but you can get there in the end if you know what to look for.
The Verdict
The payoff for Redwing is appealing, but I’m afraid the setup might be a little too demanding to be reliable. One great thing to note, however, is the fact that Redwing could open some Snap opportunities that opponents would struggle to read, or maybe even a bluff Snap here and there.
In my opinion, this is a challenging card to build around and play. I would likely let those with concrete ideas that they want to test give it a try before pulling the trigger if I was short on resources.
Pre-Release Score:
Redwing Decks
Building decks with Redwing really puts the finger on my problem with the card: it either makes sense in archetypes that are completely fine without it (such as Scream Surtur or Ongoing Doom), or Redwing makes you want to fit more big cards in your deck (which unbalances it in a meta with very reliable early turns). In that second category, I am not sure if I would stay against a Snap when my opponent starts curving their power cards while I’m hoping for Redwing to pull the 6-Cost I’m only playing for it to summon.
Redwing replaced Polaris here, but is it really worth it to spend your Collector’s Tokens or Spotlight Keys for that?
Madame Web isn’t in the best performing build of this archetype, but you have to play her if you want Redwing to have a purpose. Once again, this requires lot of tailoring for something when there’s already a very good list.
This one isn’t doing well at the moment, so Redwing could be a welcome addition—especially since Move decks kind of faded away after Dagger was nerfed. I added Spider-Man 2099 on top of Alioth and Heimdall for reliability, but I’m not sure the 5-Cost makes much sense in the current meta. Maybe summoning it early could make it more precise with the card it destroys.
We all know and love Lockjaw, but we also all know that it has been a while since it was played for anything other than a fun time. In this deck, Redwing makes sense since both Madame Web and
This last one is the best mix of a deck that is in need of help (Wiccan lost a lot of popularity with his recent nerf) and strong enough to make a comeback if some reinforcements were found. I’m not sure Redwing is the back up that Wiccan was hoping for, but the new 3-Cost allows you to play a greedy build with some sweet high rolls.
Variants
Closing Thoughts
Redwing feels like a lot of work for the potential rewards, and there are already a ton of great 3-Cost cards with guaranteed rewards at the moment. I could see the card being worth for the Pure Move aficionados or those who enjoy a deckbuilding challenge; otherwise, I’m afraid the card will be eclipsed by the likes of Mobius M. Mobius, Red Guardian, Copycat, and other 3-Costs that are just better.
I hope this review of the new card was helpful. Feel free to share your opinions and excitement about the card in the comments. You can find everyone on the Marvel Snap Zone team in our community discord to have a chat or ask any questions.
Good Game Everyone!

















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