Judebuff

Jubilee Debuff Deck – July 2022

Introduction

In today’s Deck Highlight, we have a deck submitted by an anonymous user using the debuff trio of Scorpion, Green Goblin, and Hobgoblin, and Jubilee for the big power swings. With some unpredictability of minor disruption and Movement abilities, the deck looks to be a fun option for Marvel Snap players. Enjoy the writeup by the deck author, and the deck if you have the pieces for it!

Decklist

Judebuff
1x Collection Level 1-14
2x Collection Level 18-214 (Pool 1)
6x Collection Level 222-474 (Pool 2)
3x Collection Level 486+ (Pool 3)
4.3
Cost
0-
1
2
3
4
5+
4.6
Power
0-
1
2
3
4
5+

The idea of the deck is to debuff your opponent and use Jubilee to help cheat out some of your big drops.

A turn 1 Sunspot can help with wasted energy, also handy to consider skipping turn 5 to use The Infinaut on 6.  Works nicely with Sinister London.

Scorpion, Green Goblin, and Hobgoblin help deal with swarm decks.  If still having trouble could consider Killmonger.  All fine to use on the turn of their mana cost.  You can use Green Goblin and Hobgoblin in The Superflow to stop your opponent getting the +energy, but still having it yourself.  – Power locations increase their effect.  On turn 5 be carefull to not use use Hobgoblin in a location your opponent will fill.  Though you are normally safe as people don’t want to cap out on turn 5.

Vision can be used instead of Captain Marvel if you don’t have it or for the extra power.  Vision is probably the stronger choice though you have to be better at predicting the opponent.  You have more options with Vision though.

Ideally always use Jubilee on turn 4.  Consider leaving room for Odin on later turns 

Odin can be used on Hobgoblin and Green Goblin to be sent back at you so be aware and consider sending them back at them.

Magneto can be used in a lane you have filled with the Goblins or in another lane you want to pull cards into.  You can pull Green Goblin over to help win the lane also.

Shang-Chi and Enchantress can swing a lane on turn 6, extra energy can be put into Sunspot.  You may have used them earlier and need to use Odin to trigger their effects.

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