Table of Contents
Infinity Ultron is the third Series 5 card joining Marvel Snap for the April 2025 season, What if…?. It is a 5-Cost, 6 Power card that reads: On Reveal: Add 2 of Ultron’s Stones to your hand.
Today, we take a deeper look at the new card and, of course, the best decks to try it out in.




Spotlight Cache
Series 5 cards can be purchased for 6,000 Collector’s Tokens from the Token Shop initially as a Weekly Spotlight card, or opened as one of the featured cards in the Spotlight Caches that are found every 120 Levels on the Collection Level Track after Collection Level 500 (until the next new card releases the following week). Soon they’ll be part of the new New Series 5 Pack with the launch Snap Packs!
Strengths and Weaknesses
Infinity Ultron comes in as a strong standalone type of card with a penchant for the On Reveal synergy. Indeed, all six Infinity Ultron Stones are either On Reveal abilities or double On Reveal abilities. Considering this is the largest keyword in Marvel Snap, Infinity Ultron naturally has the potential to pair with a lot of cards. The important question for the new 5-Cost isn’t whether it will be a good addition, but under what conditions will its addition be best.
First, I have to talk about the cost of the Stones. Three energy feels like it was designed so that we would be able to play the two Stones on Turn 6 after playing Infinity Ultron on Turn 5. In that sense, the new 5-Cost would bring some flexibility to decks in need of late turns options.
The thing is, you don’t get to pick the Stones you get, so you can’t rely on just Infinity Ultron for the late turns. If you do then you’re bound to be disappointed a lot of the time. Also, a lot of the Stones aren’t super strong when you view them from a standalone view:
- Ultron Power Stone represents a total of [8/14], which is pretty expensive considering you can get 12 power for a 6-Cost.
- Ultron Reality Stone is an [8/13], but you get to spread the power a little better. Still not a good ratio though.
- Ultron Time Stone has potential depending on how you build your deck.
- Ultron Space Stone is probably the worst of the bunch when played on Turn 6.
- Ultron Soul Stone is situational but decent, as it can be a [3/9] at best. However, not every deck will routinely set up the right situation for this card to be good.
- Ultron Mind Stone is a cheaper Wong, but it’s limited by the fact that you have to create it and that shrinks the window of when you can play it.
Some Stones synergize with each other. Ultron Power Stone works well with either Ultron Reality Stone (double Infinity Ultron‘s power into summoning a Drone with that power) or Ultron Mind Stone (double Infinity Ultron‘s power twice).
Outside of those interactions, some external factors will impact the effectiveness of each Stone’s ability. As such, it is important to play Infinity Ultron in rather flexible strategies that are able to adapt depending on which Stones you get. There are two ways to create this flexibility.
- Play Infinity Ultron on Turn 4, or use Magik to give you two turns to use your Stones.
To do this, there are a few options to try, such as Luna Snow, Wave, and Arishem. I don’t like including Electro here since the card’s Ongoing ability will limit you too much.







































































- Include Infinity Ultron in a deck that already has On Reveal synergies and is flexible in the later turns.
A little bonus here is the fact that two of the most flexible Stones are related to Infinity Ultron‘s power (Ultron Power Stone and Ultron Reality Stone). Fitting some sort of power boost into your deck (like Galacta or Gwenpool, for example) could also reduce the rigidity of a Turn 5 Infinity Ultron. This allows the card to be a real threat in its location.

































If you can make at least one of these conditions happen, I believe Infinity Ultron will have a shot at becoming a fine 5-Cost card. Otherwise, the randomness of which Stones you get and the rigidity in the amount of energy you have to invest will probably be too much for the card to shine.
The Verdict
I believe there is enough in the game for Infinity Ultron to be a good addition in a few decks. However, I don’t think the card will be a building block. Rather, we need to find decks that already create the kinds of situations that Infinity Ultron can perform well in. Fortunately, Marvel Snap is best played with decks that keep opponents in the dark about their end game plan, which is something the new 5-Cost might help accomplish.
Pre-Release Score:
Infinity Ultron Decks
Arishem feels like the textbook archetype that would want to play Infinity Ultron. You don’t need to add anything in order to gain the extra energy to play the new card on Turn 4. Plus, you naturally run Quinjet, Galacta, Eson, and even Mockingbird for possible synergies. There are typically plenty of options in the later turns if the Stones aren’t good for the situation, too.
I really want to work out the Luna Snow + Red Guardian duo in Clog for another way to get Infinity Ultron in play with two turns left. Unfortunately, I couldn’t find a good way to do that without having way too many 3-Cost cards in the deck.
Even then, this deck might be one of the few that is actually interested in Ultron Space Stone, and it won’t turn down the extra power from Ultron Power Stone or have much trouble filling all locations for Ultron Soul Stone. This isn’t a great deck, though, so its performance might not look incredible. Still, I think it could be the deck that is best able to use Infinity Ultron‘s full toolkit.
The Good Cards archetype loves a new flexible tool, especially when it synergizes with a few cards that are already in the deck. Here, Infinity Ultron can receive plenty of buffs to maximize both the the Ultron Power Stone and Ultron Reality Stone while the other Stones can serve as support pieces to specific scenarios. For example, if you played Zabu early, you could go Luna Snow → Infinity Ultron → Ultron Mind Stone + Gwenpool to grant +12 power to your hand heading into Turn 6.
Infinity Ultron‘s Stones are all 3-Cost cards, so Silver Surfer had to be somewhere in the list of possible synergies. Now, a 5-Cost card has never really stuck with this deck besides Sera, so it is difficult to know if this will be a good fit or not. Still, with Luna Snow being a 3-Cost, Galacta a staple in the deck, and the deck featuring plenty of On Reveal abilities, it would be a shame to miss giving this deck a few games before making a final decision.
Variants
Closing Thoughts
I like Infinity Ultron, but I am afraid the Stones might be a little too expensive for them to be great, especially if you account for the random element associated with them. It is hard to consider the 5-Cost as more than an opportunistic addition to an already solid deck that is able to use its services.
For those in doubt, I probably wouldn’t pull the trigger on day one; instead, I would recommend waiting for the first decks to emerge. But if you have an idea for the card, who am I to tell you not to get it? Share that idea in the comments so we can all enjoy it!
I hope this review of the new card was helpful. You can find everyone on the Marvel Snap Zone team in our community discord to have a chat or ask any questions.
Good Game Everyone!













More Content