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Can Agatha Win The Final Games Before Infinite Rank?

HowlingMines has had a rough couple days - and so he's trusting a certain black-haired, purple-dressed friend to take the reigns and finish the climb to Infinite - Can Agatha Harkness win the most important games of all?

Howdy friends, Friendly Neighbourhood HowlingMines here!

I was hoping to save the final games of our infinite climb until I had Internet again, so I could stream it with the incredible Marvel Snap Zone community on our YouTube channel: Unfortunately, the engineer is still working on the fault, so I haven’t been able to make a grand return just yet…

…But if I can’t win those final games, maybe someone else can?
Maybe the mastermind behind the Marvel Snap Zone channel is someone else?

Maybe.
It was Agatha All Along?

It Was Agatha All Along!
Created by cSplig
, updated 16 days ago
3x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
7x Collection Level 486+ (Pool 3)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
4
Cost
0-
1
2
3
4
5+
4.3
Power
0-
1
2
3
4
5+

Are you tired of making decisions in the first three turns of a Marvel Snap Game? How about all six turns? Take the stress out of the game with this incredible Agatha Harkness deck!

Steps (Agatha will do the work for you for most of these)

Turn 1: Skip.

Turn 2: Play Domino.

Turn 3a: Play Lady Sif.

Turn 3b: Play Zabu or nothing if you have no 3 cost cards in your hand.

Turn 4a: After Playing Lady Sif, Agatha will no longer be in your hand which is fine because you now get to control the game. It’s a high likelihood you’re smarter than the Agatha AI so this should work out for you. If Zabu is available, now would be a good time to play the Big Cat. At this point you’ll be playing a Zabu deck on turns 5 and 6 which is one of the strongest archetypes in the game right now. If Zabu is not available, I like playing either Dracula or or Jubilee turn 4. Depending on what’s in your hand, now would be a good time to snap especially if you have Ghost Rider in hand.

Turn 4b: Agatha is in charge and anything is possible. If you drew Lady Sif this turn it’s possible Agatha plays her but with other cards in your hand, it’s not something to count on. If she starts playing things in the wrong order, like Ghost Rider with nothing in the discard or Absorbing Man before playing another on reveal card, a retreat is highly recommended.

Turn 5a: At this point, you’ve got two routes. Play Zabu if not already done so you can get three cards played on turn 6. Otherwise play any two 4 drops you can. Best option is the ever infamous Spider-Man, Absorbing Man combo to lock off two lanes turn 6 and really give yourself a great shot at winning. Aero screws up this combo so be sure to be on the lookout for that counter play. Drax and Omega Red is also a great option here if you can correctly predict where you’re opponent is going to play. If you have Ghost Rider in your hand, wait to play him. A turn 6 Ghost Rider pulling Agatha out of the discard is going to be a lot of power you opponent is going to struggle to beat.

Turn 5b: Once again, It’s all up to Agatha here. If she plays something dumb, the retreat button is in the lower left hand corner of your game client.

Turn 6a: Hopefully you’ve got Zabu down. If not, your turn 6 is probably going to be pretty lackluster. The most optimal play here, assuming you have Zabu down, is going to be any combination of 4 cost cards you have left. My favorite combo here is Ghost Rider, Drax, and anything else because you are going to get a ton of power on the board that will likely beat your opponent. It’s highly unlikely that you’ll ever be playing America Chavez, and if you can empty your hand leaving just her behind, she’s a great target for Dracula. If you don’t have Ghost Rider in your hand, a retreat may be necessary. This also applies if you weren’t able to play Zabu, meaning your only play on turn 6 is just a single 4 cost card.

Turn 6b: Agatha will play herself. Hope it’s in a lane that gets you a win. If not, retreat.

This deck will seriously test your ability to snap and retreat. Because of this, gaining cubes is not a guarantee and you need to really analyze the game the whole way through to ensure you’re caring for your cubes as best you can. Additionally, I feel I should call out that the only card that will get boosters while playing this deck is Agatha Harkness. She takes boosters from the undeserving. It’s kind of her thing. However, this means if you like keeping cards at a certain rarity, you can just upgrade her to gain collection levels that way, and leave the rest of the cards in your collection right where they’re at. If that’s your thing.

What do you think? Please feel free to contact us on Twitter @MarvelSnapZone or over in our dedicated community Discord server! Alternatively, you can drop me a line personally over on Twitter at @HowlingMines if you’d like a chat with just me!

I’ve been HowlingMines, you’ve been amazing!
See you out there in the multiverse!

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HowlingMines
HowlingMines

HowlingMines is the Operations Manager of DotGG and many of their sister sites, such as MTGAZone and Marvel Snap Zone!

A TCG Specialist for over a decade, he now looks to share sweet decks, detailed articles, and help upcoming creators grow!

Articles: 76

2 Comments

  1. I am always confused about the play of some opponents and when Agatha hits the deck, I am like “aaaaaahhhhh, that’s why” (:
    So I agree. Tempting but not satisfying.

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