The Superflow

The Superflow Hot Location Guide: Strategy, Best Cards and Decks

Marvel Snap Hot Location guide for The Superflow: If you have no cards here, +1 energy each turn. This location will show up 50% more frequently in games for 24 hours. Here are our proposed strategies with the best cards and decks that you can try (including for Pool 1 and Pool 2 players) for the new meta!

The Hot Location for the next 24 hours is The Superflow: If you have no cards here, +1 energy each turn. This is a Hot Location for Marvel Snap’s July 2023 season, Rise of the Phoenix, that starts on selected Wednesdays and Sundays at 3 AM GMT. For 24 hours, it has a 50% chance of showing up in games. Players who strategically build around the location or counter the decks that do so can have an advantage over their opponents! Let’s find out what the best strategies, cards, and decks are for the new meta!

Strategy and General Tips

The Superflow is the kind of location that can lead to absurd combinations being possible. These environments can create skewed metagames where there is one clear deck that benefits significantly. On the surface, The Superflow seems to help all decks. Everyone will be happy, more energy to spend and therefore more fun to be had for all! In reality, though, it helps some decks much more than others. The extra energy leans towards assisting decks that want to play big cards early, lock down lanes, or restrict how much the opponent can play.

Sandman and Professor X are the two main beneficiaries of the location. They could both be played as early as Turn 4 without any ramp requirements or other supporting tools. These are already two game winning Turn 4 plays, and we can hit them more consistently with help from the location. The other key thing about The Superflow is you need a way to win the location late. The Lockdown and Sandman decks both do this with the big cards they play in the late game.

Outside of this, there are plenty of fringe decks that are better if you get to play two six drops. Hela and The Living Tribunal decks, for example, can reach their full potential with the extra energy. Galactus decks can play Goblins onto The Superflow earlier, too. Anything with Wong can do twice as much. The fun potential is high. But ruining the fun is as simple as putting Green Goblin in your deck to turn the location off for your opponent and leave it on for yourself.

Deck Features

Superflow Ramp
Created by SafetyBlade
, updated 3 months ago
1x Collection Level 1-14
1x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
7x Collection Level 486+ (Pool 3)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.9
Cost
0-
1
2
3
4
5+
2.3
Power
0-
1
2
3
4
5+

This deck wants to take full advantage of the location while not allowing your opponent to do the same. Green Goblin on Turn 2, followed by Electro, Professor X, and Sandman, will cripple most decks that don’t have the same gameplan. We also have the early Black Panther into Arnim Zola gameplan that can be extra deadly followed by Odin.

Evo Control
Created by SafetyBlade
, updated 3 months ago
1x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
4x Collection Level 486+ (Pool 3)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3x Starter Card
3.2
Cost
0-
1
2
3
4
5+
3.8
Power
0-
1
2
3
4
5+

High Evolutionary benefits from this location more than most decks. The extra energy buffs our cards and also allows us to play the Lockdown cards earlier. These two simple benefits make this a deck a clear choice to use during this Hot Location.

The Final Judgement
Created by SafetyBlade
, updated 3 months ago
2x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
5x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
1x Starter Card
4.8
Cost
0-
1
2
3
4
5+
6.6
Power
0-
1
2
3
4
5+

Hela can benefit from being played a turn earlier into Invisible Woman, and The Living Tribunal can benefit from being played on Turn 5. This deck has both of these plays and can overwhelm and surprise opponents. We also have multiple cards like Dracula and Iron Man, both of which are excellent when played earlier and can be placed strategically to win lanes without the full combination.

As an added bonus, see the decks below that were built around Hela and The Living Tribunal individually.

Living Tribunal
Created by SafetyBlade
, updated 3 months ago
3x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
3x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
3x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
1x Starter Card
3.7
Cost
0-
1
2
3
4
5+
3.3
Power
0-
1
2
3
4
5+
Hela
Created by SafetyBlade
, updated 3 months ago
2x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
7x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
4.6
Cost
0-
1
2
3
4
5+
6.9
Power
0-
1
2
3
4
5+

Series 2 and Below (pre-CL 474)

Ongoing
Created by SafetyBlade
, updated 3 months ago
2x Collection Level 1-14
5x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
2x Recruit Season
2x Starter Card
3.9
Cost
0-
1
2
3
4
5+
3.8
Power
0-
1
2
3
4
5+

Professor X and Sandman are Series 2 cards. Going to the Ongoing shell and including these cards seems like the best way to go. We have plenty of cards we want to play early, and the extra energy can help us empty our hand in the early game prior to switching gears to Sandman and Professor X.

What is the The Superflow?

Superflow_from_Ultimates_Vol_2_3_001

The Superflow is a cosmic conduit that transcends time, space, and the limitations of reality itself. Within The Superflow, a vast network of interconnected pathways stretches to the farthest reaches of the Multiverse. These pathways, composed of pure energy and fluctuating dimensional currents, guide travelers through the ever-shifting tapestry of realities. Each path presents a unique set of challenges and encounters, inviting exploration, discovery, and encounters with the unfamiliar.

What is your strategy? Let us know in the comments below, or our Discord community! Remember to share your decks using our deck builder or browse our deck database!

Good luck, have fun, and stay safe!

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SafetyBlade
SafetyBlade

SafetyBlade is an reformed Hearthstone addict and Marvel Fanboy from Australia. Needless to say Marvel Snap is the perfect game for him!

Articles: 133

4 Comments

  1. Great article, thanks! It’s all so on point. If anything I would’ve put just a little more emphasis on Galactus (perhaps even a deck?). Superflow lets you play it on 5, as if you had laid down Electro (but without the only play one card prerogative) or lets you do all sorts of crazy things with Wave. But, perhaps most importantly, it also gives you the perfect location on which to play Galactus because adversaries will leave it open for most part of the game. And also HOGGOBLIN! That was my favorite play all day. Not only you leave the other side with -8 but you also ruin its chances to benefit from the bump. Right? It was insane. It allowerde to superflow from 68 to 85 in twenty four hours.

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