The Superflow

The Superflow Hot Location Guide: Strategy, Best Cards and Decks

The best Marvel Snap decks and strategy guide for the Hot Location, The Superflow: If you have no cards here, +1 energy each turn.

The Hot Location for the next 24 hours is The Superflow: If you have no cards here, +1 energy each turn. This is a Hot Location for Marvel Snap’s October 2023 season, Bloodstone.

For 24 hours, it has a 50% chance of showing up in games. Players who strategically build around the location or counter the decks that do so can have an advantage over their opponents! Let’s find out what the best strategies, cards, and decks are for the new meta!

Strategy and General Tips

The Superflow is the kind of location that can lead to absurd combinations being possible. These environments can create skewed metagames where there is one clear deck that benefits significantly. On the surface, The Superflow seems to help all decks. Everyone will be happy – more Energy to spend and therefore more fun to be had for all!

In reality, though, it helps some decks much more than others. The extra Energy leans towards assisting decks that want to play big cards early, lock down lanes, or restrict how much the opponent can play.

Sandman and Professor X are the two main beneficiaries of the location. They could both be played as early as Turn 4 without any ramp requirements or other supporting tools. These are already two game winning Turn 4 plays, and we can hit them more consistently with help from the location.

The other key thing about The Superflow is you need a way to win the location late. The Lockdown and Sandman decks both do this with the big cards they play in the late game.

Outside of this, there are plenty of fringe decks that are better if you get to play two six drops. Hela and The Living Tribunal decks, for example, can reach their full potential with the extra Energy.

Galactus decks can play Goblins onto The Superflow earlier, too. Anything with Wong can do twice as much. The fun potential is high, but ruining the fun is as simple as putting Green Goblin in your deck to turn the location off for your opponent and leave it on for yourself.

The latest two Season Pass cards both benefit from the location as they enable strategies where we hold plenty of cards for later turns. Along with Mobius M. Mobius we can be more confident than ever before that we may get to play all the cards on the final turns in explosive combinations.

Loki in particular is excellent here as you can potentially drop your card on 4 or 5, using your opponent’s cards to finish. With the extra Energy this can be abused more than ever before.

Superflow Ramp

Superflow Ramp
Created by SafetyBlade
, updated 7 months ago
1x Collection Level 1-14
1x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
6x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.9
Cost
0-
1
2
3
4
5+
3.9
Power
0-
1
2
3
4
5+

This week is all about using the extra Energy to try and play lots of cards. With this location as a massive incentive to greedy plays, cards like Sandman could be the way to surprise opponents rather than going for spending all the Energy on multiple cards. This means playing the likes of Sandman and Wave early, into high value cards you can play a turn ahead of curve.

High Evolutionary

High Evolutionary
Created by SafetyBlade
, updated 7 months ago
1x Collection Level 1-14
2x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
2x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3x Starter Card
2.7
Cost
0-
1
2
3
4
5+
3.6
Power
0-
1
2
3
4
5+

High Evolutionary benefits from this location more than most decks. The extra Energy buffs our cards and also allows us to play the Lockdown cards earlier. These two simple benefits make this a deck a clear choice to use during this Hot Location. This deck also has the ability to try to lock out greedy opponents which is extra benefit during a location like this.

Bounce

Bounce
Created by SafetyBlade
, updated 7 months ago
3x Collection Level 18-214 (Pool 1)
3x Collection Level 486+ (Pool 3)
3x Series 4 Rare – Collection Level 486+ (Pool 4)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
1x Starter Card
2.3
Cost
0-
1
2
3
4
5+
1.8
Power
0-
1
2
3
4
5+

Elsa Bloodstone decks are already making a major impact on the ladder. This location helps as they can hold more pieces in hand for later turns and therefore place power where it is best placed to win. Mobius M. Mobius becomes a must have for this location if going this route.

Loki Gets Better

Loki Gets Better
Created by SafetyBlade
, updated 7 months ago
2x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
3x Collection Level 486+ (Pool 3)
3x Series 4 Rare – Collection Level 486+ (Pool 4)
2x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
1x Starter Card
2
Cost
0-
1
2
3
4
5+
2.5
Power
0-
1
2
3
4
5+

Finally, Loki can use your opponents tools and look to simply keep the hand full and swap it with all these great Elsa Bloodstone decks running around. The extra discount will often anything they can do you can do better. Additionally we can use the ramp decks cards as well if we do find ourselves up against a counter deck by playing Loki earlier.

Goblins & Galactus

Goblins & Galactus
Created by SafetyBlade
, updated 7 months ago
4x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
4x Collection Level 486+ (Pool 3)
1x Series 4 Rare – Collection Level 486+ (Pool 4)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.5
Cost
0-
1
2
3
4
5+
2.6
Power
0-
1
2
3
4
5+

Last up for this location is a deck built primarily around the Goblins. Inluding two key payoffs, Destroyer and Galactus. The location is turned off by turn 2 Green Goblin for your opponent only. This can then be followed up with turn 4 Hobgoblin and Turn 5 Galactus. Galactus at 5 power will still be very strong if you can -11 power on your opponents side.

If we can’t hit this line we have ways to get Shuri, Nimrod and Destroyer down early allowing for extra triggers on Nimrod on Turn 6.

Series 2 and Below (pre-CL 474)

Ongoing
Created by SafetyBlade
, updated 10 months ago
2x Collection Level 1-14
5x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
2x Recruit Season
2x Starter Card
3.9
Cost
0-
1
2
3
4
5+
4.1
Power
0-
1
2
3
4
5+

Professor X and Sandman are Series 2 cards. Going to the Ongoing shell and including these cards seems like the best way to go. We have plenty of cards we want to play early, and the extra Energy can help us empty our hand in the early game prior to switching gears to Sandman and Professor X.

Wrap Up

What is your strategy? Let us know in the comments below, or our Discord community! Remember to share your decks using our deck builder or browse our deck database!

Good luck, have fun, and stay safe!

Captain Marvel Artgerm

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SafetyBlade
SafetyBlade

SafetyBlade is an reformed Hearthstone addict and Marvel Fanboy from Australia. Needless to say Marvel Snap is the perfect game for him!

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