Season 6 November 2022

Black Panther Theorycraft and Decklists – Prepare for the New Season!

Looking to prepare for the next full season of Marvel Snap since its global release? We delve into the possible new Season Pass card Black Panther and what decks it can fit in to!

Marvel Snap’s first full season since its global release, Warriors of Wakanda is set to kick off on November 7, 2022 at 7 PM PST! The new battle pass will likely offer the new card Black Panther to coincide with the new film release, Black Panther: Wakanda Forever. Below are the splash screens for the next three seasons (November 2022, December 2022, and January 2023) datamined by MarvelSnap.pro. Of course, these are subject to change from their current form including the new cards.

Season 6 November 2022
Marvel Snap’s November 2022 season splash screen datamined by MarvelSnap.pro featuring Black Panther, Okoye, and Nakia variants.
Season 7 December 2022
Marvel Snap’s December 2022 season splash screen datamined by MarvelSnap.pro featuring Silver Surfer, The Infinaut, and The Collector variants.
Season 8 January 2023
Marvel Snap’s January 2023 season splash screen datamined by MarvelSnap.pro featuring Zabu, Ka-Zar, and Storm variants.

Now, the card is an interesting one as it joins the “double my power” family but brings with it a completely different approach!

The cards we are used to doubling the power of are Deadpool or Human Torch, which works in a completely different synergy compared to Black Panther. This time, it looks like we will have to buff the card in our hand before playing it, or find a way to activate the On Reveal ability again after we buff it on the board. The second scenario seems quite unlikely considering Black Panther is a 5-Cost card.

So what can we do with Black Panther once it becomes available for those who purchases the Premium Season Pass? As a 5-Cost, Black Panther will have some solid competition in order to overcome in order to be considered a good card. Indeed, its base eight power is nowhere enough to be appealing in a competitive deck in the current meta.

At 10 power, it would start to be a little more appealing, but it seems that the card needs to, at least, grow to 12 power to edge out cards such as Gamora, or be able to remotely compete with the powerhouses that are Blue Marvel or Iron Man that are all available for most players early on in their progression.

So how can we best make use of the latest card in Marvel Snap when we build our deck? Let’s take a look!

Gameplay and Synergies

On its own, Black Panther can’t even compete with other 4-Cost cards. Rescue, Jessica Jones, Namor or Warpath all seem better to capitalize on, and easier to use as well. So in order for Black Panther to be good, we need to find ways to make it even bigger than its baseline 5 energy / 8 power.

Let’s start with looking at the obvious support cards, which can buff Black Panther in our hand:

Thematically, Okoye and Nakia were designed to work well with Black Panther, but unfortunately both of them were heavily nerfed along the way. Among these three cards, Okoye seems to be the easiest to use, as we can drop the card on turn two and simply wait to draw Black Panther later. However, the most powerful one is Forge, as he provides the same buff as Nakia, but makes sure we can target the card that will receives the buff.

If we decide to run Forge though, we need to find something to do with the other two energy we would lose on turn 2. Indeed, even if Forge makes Black Panther go from an 8 to a 12 power card, it would mean we only develop 13 total power over turn four and five combined. This is on the lower end of what we can do during those turns, and Rescue into any 5-Cost card in the game would easily match this.

Overall, these three cards look like simple inclusions in the same deck as Black Panther, but don’t really make it that good either. So let’s try to take it up a notch.

With this next category of three cards, we are focusing on multiplying the amount of times Black Panther will activate its On Reveal ability, which looks like a much more efficient way to grow its power.

Alongside Wong or Odin, Black Panther immediately becomes a 16 power card, bringing it to a higher score than Red Skull, which is interesting. Especially alongside Wong, our new card could give a very solid position onto the location and allow playing for the other two with a Doctor Doom or Leader for example, behind Wong on turn six.

Alongside Odin, we get 24 points across two cards, which is solid but only helps on the location we play those. Meaning, we need to create something on another location in the first four turns. This is not such an easy task, but it’s a plan at least, and we can trigger other On Reveal effects in the process.

With Arnim Zola, we potentially are talking about a 32 power combo, as we would get a 16 power Black Panther on each of the other locations. Alongside Wong, both Arnim Zola or Odin could equal huge scores for Black Panther, likely securing at least a location in the process.

While it looks appealing if we look at the Arnim Zola synergy, I’m wondering if the synergy with Wong and Odin is enough to include Black Panther in such decks. White Tiger already represents a solid 5-Cost, and offers a similar combo, while making sure we compete on several locations.

Now, let’s take a look at the decks we can fit the card in as several already include Odin, Wong, or Arnim Zola in their starting twelve cards.

Mister Negative

Negative Panther
Created by den
, updated 1 month ago
2x Collection Level 1-14
1x Collection Level 222-474 (Pool 2)
6x Collection Level 486+ (Pool 3)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
1x Recruit Season
1x Starter Card
4.2
Cost
0-
1
2
3
4
5+
1.5
Power
0-
1
2
3
4
5+

If we accept the fact that Black Panther is a high roll based card, then Mister Negative doesn’t seem so bad of an ally, and the archetype already includes Arnim Zola in the build as well. This would create a very Snap and Retreat focused kind of deck, where there rarely would ever be a point into staying in a game where we don’t draw into Mister Negative or Black Panther plus Arnim Zola by turn four.

In this deck, getting Black Panther “negative”d doesn’t seem so strong, as the card only becomes a 4-Cost, 5 power card, so we would really be running it for the Arnim Zola combo. Another small upside would be Magik, giving the deck one more turn to pull off this new combo.

On Reveal welcomes a new big scorer

Black Panther Reveal
Created by den
, updated 1 month ago
2x Collection Level 1-14
3x Collection Level 222-474 (Pool 2)
6x Collection Level 486+ (Pool 3)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.8
Cost
0-
1
2
3
4
5+
2.9
Power
0-
1
2
3
4
5+

It is quite hard to know what to cut from this kind of deck, as the On Reveal mechanic already features a lot of good cards to include. The deck is already very solid in playing multiple locations at the same time, but it looks like Black Panther could replace Magneto as the winner on one specific location.

The problem that Black Panther poses compared to Magneto is that the card is not good if we don’t have Wong in play or Odin ready as a follow up. But this will be an issue for the card no matter where we play it, so let’s just assume we will find the adequate support to make the card worth it. We could even consider Okoye over Ebony Maw or Green Goblin to help our featured card even more.

Can the Move archetype use Black Panther?

Moving Panther
Created by den
, updated 1 month ago
7x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
2x Collection Level 486+ (Pool 3)
1x Series 5 Ultra Rare – Collection Level 486+ (Pool 5)
3.1
Cost
0-
1
2
3
4
5+
3.9
Power
0-
1
2
3
4
5+

Considering Black Panther wants to be buffed, we might as well throw him in a deck that was designed to buff some key cards and exploiting those. This way, even if we don’t find the new card, we can still buff Human Torch and Multiple Man and try to win with them instead.

As stated earlier, I have doubt on whether Forge and Okoye will be enough to make Black Panther an appealing card in the deck. However, considering this isn’t a deck that goes all-in on it and can afford to buff other targets, I would consider Black Panther to be more of a card that benefits from an established core rather than a card strong enough to warrant a deck built around it.

Closing Words

Black Panther doesn’t seem like an impressive card if we are being honest. It seems like it will join the likes of Miles Morales or Nick Fury, as a nice concept, but not a strong enough card to become a staple of any sort.

Still, its ability to grow and become the biggest 5-Cost in the game thanks to Wong or Arnim Zola could be enticing enough for some players to look to include it in some decks. It would feel good to have the card from the Season Pass to be a factor in the metagame again like Wave, as the recent ones failed to become too relevant (though on the other hand, it means the game is less Pay to Win).

Do you have any idea on how to make use of this new Battle Pass card in its current version? Do you have a deck that you can’t wait to try with Black Panther in it? Join us on Discord and share your idea with us!

Good Game Everyone.

den
den

Den has been in love with strategy games for as long as he can remember, starting with the Heroes of Might and Magic series as a kid. Card games came around the middle school - Yu-Gi-Oh! and then Magic: The Gathering.

Hearthstone and Legends of Runeterra has been his real breakthrough and he has been a coach, writer, and caster on the French scene for many years now. He now coaches aspiring pro players and writes various articles on these games.

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