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The Bifrost

The Bifrost Hot Location Guide: Strategy, Best Cards and Decks

This week's Marvel Snap Hot Location is The Bifrost: After turn 4, move all cards one location to the right. This location will show up 60% more frequently in games for the next 24 hours. Here are some decks to get you started for Pool 1, 2 & 3 players!

The Hot Location for the next 24 hours is The Bifrost: After turn 4, move all cards one location to the right. Hot Locations happen every week, starting Sunday at 3 AM GMT. The chosen location has a 60% increased chance of appearing during games. Players who strategically build around the location or counter the decks that do so can have an advantage over their opponents! So what do you play?

This effect always activates AFTER you finish Turn 4. Cards which gain an advantage from moving can profit from this location. Stocks on Move decks will go up for the next 24 hours, so we need to look at how we build decks towards the location and also how to counter.

Series 1 (Pool 1)

Series 1 – Bifrost Move
Created by SafetyBlade
, updated 2 months ago
1x Collection Level 1-14
10x Collection Level 18-214 (Pool 1)
1x Recruit Season
2.5
Cost
0-
1
2
3
4
5+
3
Power
0-
1
2
3
4
5+

Starting at Series 1 only, the move deck can be adapted slightly to hopefully abuse the location. Multiple Man will move right on turn 4, so hitting him with buffs and moving him around adds extra copies. On 6 you can then push them all back to the left.

The problem with Multiple Man decks is always space. So try to use some cards which we can destroy again later via Forge, Nova, Carnage. As we are running Iron Fist and Nightcrawler, Angela is a very strong support card.

Also we want the early game more than the late game, so America Chavez is an excellent fit to improve the early draws. Try to think two to three turns ahead with his deck and don’t over commit lanes where Hulkbuster could hit Multiple Man.

Series 2 (Pool 2)

Series 2 – Bifrost Move
Created by SafetyBlade
, updated 2 months ago
1x Collection Level 1-14
9x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
2.3
Cost
0-
1
2
3
4
5+
2.9
Power
0-
1
2
3
4
5+

As we move into Pool 2 we get the real Move pay off card and the king of The BifrostKraven. Kraven will gain power after Turn 4 for each of yours and your opponent’s cards which move to the same lane. We also get Vulture and Cloak. Vulture is simple, it will gain +5 each time it moves, this includes The Bifrost. Cloak is more complex and very flexible card. Recommend trying to play it on Turn 4 to allow you to move cards back into a lane after the Bifrost move.

As we know we are getting a Move guaranteed (60% of the time) on Turn 4 we can also try to fit Nova and Carnage in to clean up space and add power. Therefore dropping America Chavez seems like the play as we have so much other synergies in the deck for Series 2.

Another consideration, although it may seem counterintuitive, is Killmonger. Although it will destroy your Iron Fist and Nightcrawler, this might be a good thing as it will clear space for future plays.

Series 3 (Pool 3)

There is already a very active subsection of Marvel Snap players who are Move deck believers and they will reappear for the next 24 hours. Before the decks though, Kraven is the main payoff card, including him into your decks for 24 hours may be the play regardless, to gain slight boost.

Option 1: Miracle Miles

Series 3 – Bifrost 1 – All In
Created by SafetyBlade
, updated 2 months ago
1x Collection Level 1-14
4x Collection Level 18-214 (Pool 1)
2x Collection Level 222-474 (Pool 2)
5x Collection Level 486+ (Pool 3)
2.1
Cost
0-
1
2
3
4
5+
2.4
Power
0-
1
2
3
4
5+

This is the all-in starting point. This notably excludes the top end move cards such as Heimdall and Aero. This is because we can try to rely on The Bifrost to do the buffing work for us. We can then use Beast and Falcon to pick cards back up for big Turn 6 plays using 3 to 4 cards to move a bunch of cards around rather than just dropping Heimdall. I have returned to Falcon for the All-In version, it has the dual use of picking up 1 drops left behind by other effects.

Option 2: The Strong Deck

Series 3 – Bifrost 2 – The Strong Deck
Created by SafetyBlade
, updated 2 months ago
1x Collection Level 1-14
4x Collection Level 18-214 (Pool 1)
3x Collection Level 222-474 (Pool 2)
4x Collection Level 486+ (Pool 3)
2.8
Cost
0-
1
2
3
4
5+
3.4
Power
0-
1
2
3
4
5+

Versions of this have been gaining momentum on Discord and I have to shout out the users Kraken_Null and Fatal before I continue. The discussions on various move decks they inspired informs this one heavily. This could be the strongest way to go. Storm can turn off any lane or The Bifrost allowing you to keep it when its beneficial and remove it when it’s not.

As well as having most of the All-In core, this deck has the key tech card, Polaris, which can be played early to move a card to the right clogging lanes up where your opponent was hoping to move using Bifrost. Aero can mess up last turn or Turn 5 maths and is a big card.

This version is what I would recommend, strong plays in general and clear power up when The Bifrost shows up.

Option 3: The Anti-Fun “let’s not play your game counter deck”

Series 3 – Bifrost 3 – Anti-Fun
Created by SafetyBlade
, updated 2 months ago
2x Collection Level 18-214 (Pool 1)
1x Collection Level 222-474 (Pool 2)
9x Collection Level 486+ (Pool 3)
2.9
Cost
0-
1
2
3
4
5+
2.2
Power
0-
1
2
3
4
5+

Return of the Junkrats! When I was a wee beta player Debrii decks were one of my favorite to experiment with. This would be the starting point for entering into The Bifrost weekend. Before I discuss further, Nova + Carnage is excellent in this archetype, you could drop the Black Widow + Beast package for these two. Either way could be stronger but going full Series 3, leaning towards Black Widow and Beast to start.

The goal here is to clog one or two of your opponent’s lanes and then lock them out and play one card which beats their power. The Demon and Spider-Woman play the role of final punch. Daredevil, Spider-Man and Professor X have amazing synergy. Spider-Man is surprisingly strong on Turn 4 with The Bifrost. Play him on the left lane, he will move and lock the location he was played in. This leaves you free to drop Professor X on the lane and lock it down, whilst keeping Spider-Man‘s power on the middle lane.

Debrii is also very strong into The Bifrost. Debrii on the left lane puts rocks in the two lanes to the right. On Turn 4, this move across into the right lane, potentially full locking the right lane. Combine with Storm to further limit your opponent. Beast can then be used to pick the cards up to give you room to play again. Black Widow stops the draw and also a location on board when they replay. Against Move decks, this is huge.

Final Note

Series 3 – Bifrost 4 – Final Note
Created by SafetyBlade
, updated 2 months ago
4x Collection Level 18-214 (Pool 1)
4x Collection Level 222-474 (Pool 2)
4x Collection Level 486+ (Pool 3)
2.6
Cost
0-
1
2
3
4
5+
2.9
Power
0-
1
2
3
4
5+

Final Note: If counters do start popping up everywhere, put Carnage or Killmonger and potentially Nova into a Move deck instead of the 1 drops. This will clear a lot of the counterplay giving you room to keep on moving! Yes you lose some of the Move synergies but you can counter the counters and push power across the board. I would start with just Killmonger and add Carnage if needed.

Enjoy the chaos of The Bifrost everyone, hope you have your Goat Boat prepared! What is your strategy? Let us know in the comments below, or our Discord community! Remember to share your decks using our deck builder or browse our deck database!

Good luck out there!

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SafetyBlade
SafetyBlade

SafetyBlade is an reformed Hearthstone addict and Marvel Fanboy from Australia. Needless to say Marvel Snap is the perfect game for him!

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