Marvel Snap Grand Arena Meta Tier List

Marvel Snap Grand Arena Best Champions & Meta Tier List

Early on in Grand Arena, four champions have proven their worth and four have struggled to get off the ground. You’ll find Doctor Doom, Mister Fantastic, H.E.R.B.I.E., and Human Torch First Steps in the top group, while The Thing First Steps, Mole Man, Invisible Woman, and Carnage are not doing as well.

Doctor Doom and Mister Fantastic battled for the top spot for most of the first day. The former represents the more flexible decks, powered by a spell used to summon Agatha Harkness on Turn 2 and backed up by counter cards for the other popular synergies. On the other hand, Mister Fantastic focused solely on the Ongoing synergy and developing more points than anyone without Enchantress could beat.

As time passed, H.E.R.B.I.E. slowly took over, beating both Doctor Doom and Mister Fantastic to be the best. On day 2, the robot basically turned Grand Arena into the same Marvel Snap we play in Ranked: dominated by Good Cards and Silver Surfer.

Who could have guessed Mister Fantastic First Steps on Turn 1 would be good?

TierDeck
Tier S[H.E.R.B.I.E.] Good Cards Control
72% Win Rate
Tier 1[H.E.R.B.I.E.] Buff Surfer
63.5% Win Rate
Tier 1[Mister Fantastic] Ongoing Combo
63% Win Rate
Tier 1[Doctor Doom] Ramp Control
63% Win Rate
Tier 2[Human Torch First Steps] Silver Surfer
61.5% Win Rate
Tier 2[H.E.R.B.I.E.] On Reveal
61.5% Win Rate
Tier 2[H.E.R.B.I.E.] Sera Control
60.5% Win Rate
Tier 2[Human Torch First Steps] Good Cards Buff
60% Win Rate
Tier 2[Mister Fantastic] Toxic
60% Win Rate
Tier 3[H.E.R.B.I.E.] KaZoo
59.5% Win Rate
Tier 3[H.E.R.B.I.E.] Clog
59.5% Win Rate

Bummed your favorite champion is not part of this early Tier List? Here are the top performing builds for each of the four champions left out of these rankings:

Grand Arena Carnage
Created by den
, updated 10 months ago
2x
Series 1
3x
Series 2
5x
Series 3
1x
Series 4
1x
Series 5
Performance: 57.5% Win Rate
Grand Arena The Thing First Steps
Created by den
, updated 10 months ago
2x
Series 1
1x
Series 2
1x
Series 4
8x
Series 5
Performance: 57.5% Win Rate
Grand Arena Invisible Woman
Created by den
, updated 10 months ago
3x
Series 3
2x
Series 4
7x
Series 5
Performance: 56.5% Win Rate
Grand Arena Mole Man
Created by den
, updated 10 months ago
1x
Series 1
1x
Series 2
2x
Series 3
2x
Series 4
6x
Series 5
Performance: 55.5% Win Rate

If you need some pointers on how to optimize your time to collect Mole Man and Mad Thinker, LaurenWhatevs wrote a great guide on the economy of the mode that answers all your questions.

Tier S

[H.E.R.B.I.E.] Good Cards Control

Grand Arena Good Cards Control
Created by den
, updated 10 months ago
1x
Series 1
1x
Series 2
2x
Series 3
3x
Series 4
5x
Series 5
Performance: 72% Win Rate

We usually get at least a day or two to enjoy synergistic shenanigans before this type of deck comes in to crash the party. But because something extremely similar is already dominating the Marvel Snap Ladder, there was a deck ready to go as soon as the mode got released.

Grab priority and keep your Alioth and Cosmo close to stand a chance. The other alternative is to find a way to cheat enough energy to play all your important cards on Turn 6.

Tier 1

[H.E.R.B.I.E.] Buff Surfer

Grand Arena Buff Surfer
Created by den
, updated 10 months ago
1x
Series 2
3x
Series 3
1x
Series 4
6x
Series 5
1x
Starter Card
Performance: 63.5% Win Rate

I’m surprised the deck managed to post such a high win rate with only Red Guardian as a disruptive piece. Yet, I have no doubt this build of Silver Surfer will outpoint most opponents when the game is a points’ competition. With Enchantress picking up momentum, Cosmo will probably need to join the deck in the near future.

[Mister Fantastic] Ongoing Combo

Grand Arena Ongoing Combo
Created by den
, updated 10 months ago
2x
Collection Level 1-14
3x
Series 1
3x
Series 3
3x
Series 5
1x
Starter Card
Performance: 63% Win Rate

If you can dodge Enchantress, either with Cosmo or by keeping your key cards in hand to play them flexibly on the last turn, this deck packs the highest potential in the mode. Unfortunately, you have to assume every opponent is running Enchantress, and the mirror usually packs Super-Skrull.

[Doctor Doom] Ramp Control

Grand Arena Doom Control
Created by den
, updated 10 months ago
1x
Series 1
1x
Series 2
5x
Series 3
2x
Series 4
3x
Series 5
Performance: 63% Win Rate

This had been the best deck for a bit, but then Good Cards Control took over. The idea here is to let Agatha Harkness play herself on Turn 2 every time thanks to the champion spell you play on Turn 1. From there, all you have to do is play a Sera Control style deck with a few high-cost follow ups available.

Tier 2

[Human Torch] Silver Surfer

Grand Arena Silver Surfer
Created by den
, updated 10 months ago
7x
Series 3
4x
Series 5
1x
Recruit Season
Performance: 61.5% Win Rate

Human Torch First Steps has two decks, Silver Surfer and Good Cards, and both are posting solid results. Unfortunately, H.E.R.B.I.E. is posting better results with both archetypes, which means you should probably only pick this deck for personal preferences.

However, seeing Silver Surfer twice in the top 5 is a testament to how good the archetype is in Grand Arena.

[H.E.R.B.I.E.] On Reveal

Grand Arena On Reveal
Created by den
, updated 10 months ago
1x
Collection Level 1-14
3x
Series 3
4x
Series 4
3x
Series 5
1x
Recruit Season
Performance: 61.5% Win Rate

If the Ongoing decks disappear because of too much Enchantress, this deck could improve in the future since Cosmo might go away. Otherwise, every Ongoing deck will pack the 3-Cost, and Alioth is part of a few other archetypes. That all limits this deck’s ability to develop and leverage Wong.

[H.E.R.B.I.E.] Sera Control

Grand Arena Sera Control
Created by den
, updated 10 months ago
3x
Series 1
1x
Series 2
3x
Series 3
1x
Series 4
4x
Series 5
Performance: 60.5% Win Rate

As time passed, this deck lost a bit of momentum because Cosmo and Alioth became popular in decks looking to deny counter cards. Without those two, this deck is capable of turning most games around. Sera on Turn 4 plus the champion spell on Turn 5 means you enter Turn 6 with nine energy and all your cards are discounted. It is quite usual to be able to play your entire hand in that scenario.

[Human Torch] Good Cards Buff

Grand Arena Good Cards Buff
Created by den
, updated 10 months ago
2x
Series 1
2x
Series 2
2x
Series 3
1x
Series 4
5x
Series 5
Performance: 60% Win Rate

In the same way that H.E.R.B.I.E. is posting better results in Surfer, the 2-Cost is also beating Human Torch First Steps in the Good Cards archetype. Even though the champion spell costs two more energy, it just does so many more things. Plus, despite Human Torch First Steps on Turn 2 being a great play, there are so many strong cards for three energy that you rarely take advantage of your champion.

[Mister Fantastic] Toxic

Grand Arena Toxic
Created by den
, updated 10 months ago
1x
Collection Level 1-14
5x
Series 3
2x
Series 4
4x
Series 5
Performance: 60% Win Rate

If the Cosmo + Alioth duo keeps getting popular, Toxic could become a good pick for disruptive players. Indeed, this is one of the rare synergies that is able to impact a location by playing somewhere else, which makes it much harder to figure out how and when to counter Hazmat.

Mister Fantastic First Steps is solely included for its champion spell because it gives you a way to cheat some energy and possibly get Sera out on Turn 3.

Tier 3

[H.E.R.B.I.E.] KaZoo

Grand Arena KaZoo
Created by den
, updated 10 months ago
1x
Collection Level 1-14
2x
Series 1
1x
Series 2
2x
Series 3
4x
Series 5
2x
Recruit Season
Performance: 59.5% Win Rate

With a full collection, I feel like there are so many better decks than KaZoo—especially with Enchantress keeping Mister Fantastic First Steps‘s Ongoing deck in check. I would probably look at this as a solid option for players who are still in Pool 3, and you can just replace Hawkeye Kate Bishop, Marvel Boy, and Gilgamesh with whatever you have available.

[H.E.R.B.I.E.] Clog

Grand Arena Clog
Created by den
, updated 10 months ago
6x
Series 3
2x
Series 4
4x
Series 5
Performance: 59.5% Win Rate

Destroy has failed to be a part of the great performers early on, and it should lose even more popularity as time passes. Clog will probably follow the opposite path and progress with time as an under-the-radar synergy. A lot of decks are trying to be flexible and wait until Turn 6 to explode onto the board, and Clog is a great way to punish them for not playing proactively enough.


That’s it for this early look at Grand Arena ! To reach out, find me on the Marvel Snap Zone community Discord, or shoot me a direct message (@den_ccg) for specific stuff or coaching.

Good Game Everyone.

Captain Marvel Artgerm

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den
den

Den has been in love with strategy games for as long as he can remember, starting with the Heroes of Might and Magic series as a kid. Card games came around the middle school - Yu-Gi-Oh! and then Magic: The Gathering.

Hearthstone and Legends of Runeterra has been his real breakthrough and he has been a coach, writer, and caster on the French scene for many years now. He now coaches aspiring pro players and writes various articles on these games.

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