
Ask the Marvel Snap Devs – June 27, 2022
On the Marvel Snap Official Discord server, the team over at Second Dinner are actively answering questions from the community.
Here are all the answers for June 27, 2022. Today we have answers from both Ben Brode and lead product and strategy for Second Dinner, Stephen. Check out yesterday’s questions and answers too!
Ben Brode: Korg is actually not bad according to our balance numbers. I’ve been rockin’ him to great effect
Ben Brode: no current plans but this is a fun sounding idea!
Ben Brode: maaaaaybe
Ben Brode: Nexus event deets coming soon!
Ben Brode: There will be patch notes – not sure about timing in relation to the patch
Ben Brode: She will be entering the Collection Level Road 1 month after the Season Pass ends
Ben Brode: there will be buffs
Ben Brode: nope, feel free to report them to report-a-bug
Ben Brode: yes we’d love to do that at some point
Ben Brode: Someone played Cloak on that side?
Ben Brode: Current rank but I believe there is a rank floor at Infinite
Ben Brode: That’s the current plan.
Ben Brode: We’ve recently become aware of an issue affecting Google Play users that may be causing this. I’m not sure about what the ETA is for a fix. Sorry! We’re hoping soon!
Stephen: This is a Google Store policy they are enforcing more as of recently. We are discussing it with them and we are looking for ways to resolve it.
Stephen: Yes they do! They affect it differently than players though
Stephen: Bot Decks are based off collection level. Bot difficulty is more complex but has some correlation with mmr and rank
Stephen: What avatar did you see? They shouldn’t be doing that.
Stephen: We currently have no plans to compensate for nerfs. Our reasoning is that the upgrades still benefit your account and do not impact your ability to compete
Stephen: We have a lot of goals to keep matchmaking times reasonable. If we can overcome that with just players it would be rad
Stephen: It’s good feedback. We are having a lot of discussions about the post rank 100 experience. More details to come in the future!
Stephen: No plans to rework it. We think this is a huge part of the skill in the game. When to snap and when to retreat.
Stephen: I lead product and strategy for Second Dinner. I designed most of the progression and monetization systems that everyone loves 😅 along with a ton of help from the incredible team we have at Second Dinner. I appreciate all of the feedback and spend a lot of cycles thinking about it and how to incorporate it into the goals we have for the game.
Stephen: Want to do this so bad! It was part of the original season pass design. Hope we get to do it in the future!

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