Marvel Snap April 16, 2026 OTA Card Balance Updates

In the new OTA update, Moondragon and Chamber were nerfed, while a number of both new and old cards were buffed,  namely Wolverine, Horseman of War, Techno-Organic Virus, Ka-Zar, Odin, Bucky Barnes and Black Bolt.

In the new OTA update, Moondragon and Chamber were nerfed, while a number of both new and old cards were buffed,  namely Wolverine, Horseman of War, Techno-Organic Virus, Ka-Zar, Odin, Bucky Barnes and Black Bolt.

Check out the full OTA update details below, as well as our analysis and breakdown of the changes that includes decks for you to play!

April 16th – Balance Updates

Welcome to this week’s balance changes! We’ve got some buffs to underperforming new cards, a few nerfs and buffs, and some structural changes to cards that reference low and high cost cards. Let’s dive right in!

Wolverine, Horseman of War

  • [Old] 4/3 – Objective: This has 5 or more Power -> Give one of your cards at each location +3 Power. (3/5)
  • [Change] +3 Power > +4 Power

This version of Wolverine hasn’t quite been as effective as we’d like, so we’re juicing up his Objective payoff. In testing, we’d thought that a 4/12 that can spread Power and has added synergy with cards that like Power increases would be strong enough, but that hasn’t quite turned out to be the case in practice. We considered adjusting the card’s base Power (and adjusting the threshold accordingly), but ultimately decided to put more emphasis on the payoff.

Techno-Organic Virus

  • [Old] 1 – On Reveal: Copy this to your hand with +2 Cost. Infect your other cards here. (replace their text)
  • [Change] +2 Cost > +1 Cost

Techno-Organic Virus has also turned out to be a bit weak, so we’ve elected to make it easier to replay the card and infect more of your board. This card is a bit tricky to buff, as any change in the Power it gives has a really large compounding effect, so our most effective lever is the Cost of the card. Hopefully this makes it easier to build your Techno-Organic army!

Moondragon

  • [Old] 2/2 – End of Turn: +2 Power if you played 1 card this turn and spent all your Energy.
  • [Change] 2/2 > 2/1

Chamber

  • [Old] 2/2 – Activate: +2 Power for each 5-Cost or higher card you have here and in hand.
  • [Change] 2/2 > 2/1

Moondragon and Chamber both punch well above their weight for just 2 Energy in a deck that’s currently one of strongest in the meta. Both of these cards have found really consistent ways to effectively scale up their Power, so we’re toning down their baseline a bit to hopefully bring them more in line with the rest of the playing field.

Ka-Zar

  • [Old] 4/5 – Ongoing: Your 1-Cost cards have +1 Power.
  • [Change] 4/5 > 4/6

We’ve got a number of other buffs before we move onto a more structural change.

Ka-Zar hasn’t seen much success lately and has been outcompeted by other wide board strategies, so we’re giving this classic card a little boost.

Odin

  • [Old] 6/9 – On Reveal: Repeat the On Reveal abilities of your other cards here.
  • [Change] 6/9 > 6/10

Another classic, Odin, is receiving a small bump to double digit power to help support a range of On Reveal decks.

Bucky Barnes

  • [Old] 2/1 – When Destroyed: Replace this with the Winter Soldier.
  • [Change] 2/1 -> 2/2

Bucky’s change is largely targeted towards decks that resurrect destroyed cards like Morgan Le Fay, but will give a bit more Power when Venom’ed too.

Black Bolt

  • [Old] 5/7 – On Reveal: Discard the card that costs the least from your opponent’s hand.
  • [Change] 5/7-> 5/8

Finally, while we don’t often push opponent discard strategies too hard, Black Bolt has been weak enough for long enough that we’re happy to give him a small buff.

Changes to cards and locations that reference 1, 2, and 3 cost, and 4, 5, and 6 cost

We’re changing a number of cards and locations to line them up with Chamber’s structure for cleaner text boxes. Abilities that previously referenced 1, 2, and 3 cost cards will now look for “3-Cost or less”, whereas those that referenced 4, 5, and 6 cost cards will now look for “4-Cost or higher”.

We expect many of these changes to be relatively neutral in strength, but some cards like US Agent, Goose, and Man-Thing will benefit from a wider targeting net.

Cards:

Locations:

Minor changes and bug fixes

  • Proxima Midnight – Wording updated to use “When Discarded:”
  • Hela – Now picks targets as she resurrects them, rather than picking them all at once at the start.
    • If you have a Ghost Rider (4-Cost) and 2 Hulks (6-Cost) in your discard pile, previously Hela could revive Ghost Rider and whiff on reviving a Hulk when Ghost Rider resurrects the one she picked. Now in this scenario, you’ll always get Ghost Rider and both Hulks granted you have enough space.

That’s all for this week, hope you’re enjoying the new season and happy Snapping!

Captain Marvel Artgerm

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Kirallas
Kirallas

Kirallas is a huge fan of card games. He used to play Hearthstone and Gwent all the time since day one of their beta.
Now he is in love with Marvel Snap and writes articles about game design, mechanics, and in-game economy of Marvel Snap. Since May 2023, he has been a member of the official Marvel Snap Creator Program.

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